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Meph

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Everything posted by Meph

  1. If you're going to make the engine capable of flying units, it also needs to be capable of having invisible walls that stop flying units as well as ground units.
  2. Windows XP Intel Pentium 4 512MB of RAM 70BG HDD Crappy built-in chipset GPU
  3. Why don't we have something ridiculous as a cheat? AoM had laser bear, who would fly around at top speed with minion-monkeys. Perhaps we could have some sort of Rubber Duck of Doom? Seriously, that would be really great!
  4. This is Alfheim: http://aom.heavengames.com/gameinfo/maps
  5. A dragon would be good if it was invoked by a cheat code. Otherwise, it would get in the way of true gameplay.
  6. I have a lot of experience in scenario design in Age of Mythology. I'll be happy to help with eyecandy in the future.
  7. Sorry. When I was compiling the list, I was copying and pasting other people's words, so some aren't explained clearly. What I mean by multiple players is that... well... lets say I'm making a capture the flag scenario for multiplayer. It would be one team verses another team, wouldn't it? Now, usually, I would have a pre-set amount of players able to join (e.g. 4 players in a 2v2 match). However, what if I was able to choose whether I wanted by play with 6 players in a 3v3 match or 2 players in a 1v1 match? Do you see what I mean?
  8. Zeno Clash looked rubbish if you ask me.
  9. Last year in AoMH, I asked everyone to make a suggestions for how to improve future games created by Ensemble Studios. We ended up with a large list of features and we received a positive reply from ES. However, since they have now disbanded (and reformed as Robot Entertainment), I thought I'd give the list to you guys, to see whether you all might find it useful.
  10. I'm a scenario designer for Age of Mythology from AoMH (so I'm sure a few here will recognise me). I'm very intrigued as to what the editor looks like. Could we have a screenshot?
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