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Dagothig

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  1. ooooooh, interesting, so if you find a random building you'll be like : ooooh let's capture it! otherwise you wont try it up i guess... still going to be funny =)
  2. Good to know, so i guess another way to defeat players will be to simply get some units to capture while other defend them? can't wait to try it out =)
  3. I've always adjusted my tactics to the game I'm playing (In AoK, it was nearly impossible to defeat the AI without siege engines (I'm talking about hard compus BTW) wich meant it was hard to do a super fast rush, because siege engines only come at the 3rd age while in starcraft, any unit was fitting to kill a building, so you could just rush the AI in 4 mins with your first available unit and get the game over in 6-7 minutes (Using dark templars rushes and lurker rushes, me and one of my friends defeated 4 compus (all allied) once (not as easy as in AoE =P)) Knowing what I always do, I guess I'd first try to settle this : siege engines useful or not? 'cause it can make a difference (killing the enemy's economy does work tough) if artillery IS important, i'll use a boomer technique (in AoE III because of the shipments I didn't need to actually buy any unit =D), otherwise, I'll go for fast rushes (very fast, less fun though) or simply turtling (for the fun of making big cities =D wich is awesomely fun in AoE 1 and 2, but not that much in AoE 3 or starcraft or warcraft 3 (actually I suck at Warcraft 3)) However.... since I never battle against players (my friends don't like playing agaisnt each other... =|, maybe because we can't get to kill each other, we're too equal in our way of playing) I don't know how I'll fare over the internet.
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