@Stan`
I've updated to 26.2 and really sounds are working now! Thank you!
Speaking about Germans civ. I could not start game.
<p>'art/terrains/terrains.xml' does not exist. Using previous properties.</p>
<p class="error">ERROR: RelaxNGValidator: Validation error: special/players/germ:1: Invalid attribute comment for element GenericName</p>
<p class="error">ERROR: RelaxNGValidator: Validation failed for '(null)'</p>
<p class="error">ERROR: Failed to validate entity template 'special/players/germ'</p>
<p class="error">ERROR: JavaScript error: simulation/components/PlayerManager.js line 20
spam of
<p class="error">ERROR: CColor has to be an object</p>
<p class="error">ERROR: Error calling component script function GetDisplayedColor</p>
<p class="error">ERROR: CColor has to be an object</p>
and also this warn
<p class="warning">WARNING: GetPlayerByID: no player defined for id '1'
Thanks for joining in! I’ve actually gotten used to playing without background sounds — as long as I can hear when the enemy attacks, that’s what really matters. The loud cavalry spawn sound is still there; would be nice if it disappeared with the rest
About running the Intel build — it’ll work through Rosetta, which means a bit of a performance hit. Not sure exactly how much, maybe around 20%, but that’s still pretty playable overall.
Hi! After updating macOS to Tahoe 26.0.1, some sounds—like unit commands and selections—stopped working. UI panel clicks still work, and the music is fine.
I tried reinstalling all dependencies, reinstalling the game, and changing a lot of settings, but nothing helped. tried 0ad v27 and 27.1
I spent 30 minutes and couldn't find out how to apply the mod! some games are grey colored and so unplayable for me. I just enter to loby an can not join games. sad.
this mods have unfriendly interface to use it right now. could u plese just write in README on github how to use it