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Leandro

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  1. Obrigado, Lopess! Trying and learning about camera paths in the Atlas scenario editor. It is hard. There's a lot of improvements to apply in Atlas but it works if you keep observing and fixing it on the xml file. I love the way the game was build and this possibility to show battles in 3D. The details in the arts, it's beautiful work from the game artists here!
  2. Hi guys! Water Engine. I've searched for this and haven't found. Is that so difficult to make water flow from higher altitude to lower altitude in the game? I think it would be amazing. If the water were related to the resources needed to a civilization grow in the game it would be super. I know the game started as a Age of Empires mod. But I think is a bigger thing now. I'm trying to use the game to teach some economics matter. All games like Empire Earth, Rising Nations, AoE, etc have resources but none of them have water witch is basic and the most important resource in the past and today . The water Engine would make possible great new scenarios. I can't stop thinking about what to create. Let me know what you think about it. Best regards!
  3. Thank you Lion.Kanzen ! I'm getting used to the forum. If you have the topic name, let me know. I'll try to find it.
  4. Hi guys. I like this game a lot and I'm having some fun doing some scenarios. I'm just trying some ideas. My name is Leandro. I'm brazilian. Here some scenarios and videos: Rio scenario: Noronha scenario: Napata War scenario: My FuradeiraSoftware page with FuraGames 0AD scenarios and descriptions: https://furadeirasoftware.com/faces/jsf0ad.xhtml My github project with all the scenarios in the FuraGames mod: https://github.com/leandrodmartini/0ad-mods/tree/master
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