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JBERT

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Everything posted by JBERT

  1. FreeBSD provides alsoft, but without pulseaudio support. I have rebuilt alsoft from sources with pulseaudio support and 0ad runs now as expected. Thanks a lot. Best regards, JB
  2. OK. I have reinstalled 0ad and it runs as expected. Next problem, it runs without sound. On Linux side, it seems to use alsa. On my FreeBSD, I use pulseaudio (as motherboard has two integrated sound adapters) but alsa-plugin is not loaded when 0ad is launched. Regards, JB
  3. Thanks a lot for your answers. I have deleted 0ad package and some files were not delete in share/0ad. Now, I have purged these files and I'm trying to reinstall 0ad (but with my 4 Mbps internet connection, it takes a while ;-) ). Regards, JB
  4. Hello, I'm trying to use 0ad on a FreeBSD workstation (diskless, i7-4470, 16 GB, intel GPU). pythagore:[~] > uname -a FreeBSD pythagore 13.0-RELEASE-p4 FreeBSD 13.0-RELEASE-p4 #0: Tue Aug 24 07:33:27 UTC 2021 root@amd64-builder.daemonology.net:/usr/obj/usr/src/amd64.amd64/sys/GENERIC amd64 0ad crashes in maps initialization with a segfault (and a lot of Javascript errors): TIMER| common/sprites.xml: 1.43288 ms TIMER| common/styles.xml: 456.91 us TIMER| gamesetup/setup.xml: 4.5437 ms TIMER| gamesetup/styles.xml: 509.713 us TIMER| gamesetup/gamesetup.xml: 501.15 ms TIMER| common/global.xml: 1.1055 ms ERROR: JavaScript error: simulation/helpers/Damage.js line 22 missing ( after for launchGame@gui/gamesettings/GameSettings.js:128:11 launchGame@gui/gamesetup/Controllers/GameSettingsController.js:273:18 onPress@gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/StartGameButton.js:60:52 Writing replay to /home/benedicte/.local/share/0ad/replays/0.0.25/2022-01-09_0002 ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty TIMER| loading/sprites.xml: 2.53587 ms TIMER| loading/loading.xml: 67.4134 ms ERROR: JavaScript error: simulation/helpers/Player.js line 31 cmpPlayerManager is null LoadPlayerSettings@simulation/helpers/Player.js:31:19 Setting biome fields_of_meroe/dry. Generating Fields of Meroƫ of size 256 and 2 players. Creating river... 0.218174s. Creating cataracts... 1.199805s. ... Total map generation time: 7.973253s. Total entities: 2963, Terrain entities: 382, Textures: 11. TIMER| ParseTerrain: 31.7193 ms ERROR: RelaxNGValidator: No grammar loaded ERROR: Failed to validate entity template 'actor|props/flora/reeds_pond_lush_a.xml' Segmentation fault Of course, I have checked that I only have one javascript engine on this system: root@pythagore:~ # pkg info | grep spider spidermonkey78-78.9.0_4 Standalone JavaScript based from Mozilla 78-esr root@pythagore:~ # pkg info | grep 0ad 0ad-0.0.25b_5 Real-time strategy (RTS) game of ancient warfare root@pythagore:~ # If I remember, old 0ad releases ran like a charm. I suppose I have done a mistake somewhere. Help will be welcome. Regards, JB
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