Hello, After checking out and building the latest svn version (revision 14395) I had some issues where the units and buildings were not being rendered. http://bobstuff.org/media/game.png shows an example of what was happening I was talking with some people on the IRC channel and we were trying different things to solve the problem and one was to set preferglsl=true in my config file. Sadly when doing this the game will crash just as the map finishes loading. The main log shows the message Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initializedWhich led me over to the bug for atlas crashing - http://trac.wildfiregames.com/ticket/2050?cversion=0&cnum_hist=12 Setting novbo=truein my config and removing preferglsl stops the crashing and suprisingly allows the game to render units and buildings. I don't think this is the best solution and if anyone wants me to try something that might help with also fixing #2050 just let me know. I'm running gentoo with kernel version 3.10.17 and nvidia drivers version 331.20 on a gtx 550 ti. Cheers Bob