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Bob

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Tiro

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  1. Hello, After checking out and building the latest svn version (revision 14395) I had some issues where the units and buildings were not being rendered. http://bobstuff.org/media/game.png shows an example of what was happening I was talking with some people on the IRC channel and we were trying different things to solve the problem and one was to set preferglsl=true in my config file. Sadly when doing this the game will crash just as the map finishes loading. The main log shows the message Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initializedWhich led me over to the bug for atlas crashing - http://trac.wildfiregames.com/ticket/2050?cversion=0&cnum_hist=12 Setting novbo=truein my config and removing preferglsl stops the crashing and suprisingly allows the game to render units and buildings. I don't think this is the best solution and if anyone wants me to try something that might help with also fixing #2050 just let me know. I'm running gentoo with kernel version 3.10.17 and nvidia drivers version 331.20 on a gtx 550 ti. Cheers Bob
  2. Posting to stay alive aswell, signed up to get involved just haven't yet managed to find the time. Hopefully my new job will allow me more time.
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