Hello, I'm Becky - one of the many acolytes in the study of 3D Modeling & Animation. I think it takes a unique mindset to succeed in online/unpaid projects, and I'm ecstatic to have found a place so full of creative, motivated, and talented individuals! It shows me that just having money, time, and the right tools doesn't guarantee an amazing game - the right people do. I hope y'all don't mind my future questions (and there will be many) - the digital medium still feels very new to me. My native palate includes fiction, poetry, music (viola, violin, and percussion), and pen/paint/anything-I-can-get-my-hands-on. I'm currently an undergrad student at EWU (hence the username) majoring in Computer Science: Video Game Development and Musical Performance. I love friendly banter and debate, and while I'm here hope to pick up some of the finer points of successful collaboration. I'm always up for a challenge, and would sincerely appreciate any constructive criticism - or random blurbs, if the mood strikes you. ^-~ And for my first query, it's something I've always wondered - are computer games more difficult to make/design than console games? Or vice-versa? I've always thought of consoles as just specialized computers, while not a powerful as their counterparts, much smoother/faster in game execution. Is that a product of the game or the machine it's played on?