We've taken a look at this and able to set up a mod and view it in the Game under "Mod Selection" but we found the simulation part overwhelming.
If we want to move units in the game, for instance, where should be looking at and what should we add to the mod we created?
Hello, we are working on a project to simulate fighting between two armies using the 0AD engine. We have a challenge getting started. Specifically, after creating our mod, we don't know what code to add and/or change to achieve our goal. Any tutorials or tips would be helpful.