Report Mod question: Make units lose health if a resource is beyond a given threshold in Game Modification Posted June 17 For now I'm likely going to skip this feature as it makes my mod more complex than where I wanna go. If the engine adds support for this on units later, that would be an interesting feature to have and play with. I also noticed something else: The game will break and print tons of errors if you add a negative value to resource trickle. This does feel like a bug to be fair and it would be nice to see it resolved. If anyone can't reproduce it let me know and I'll try it again and share what's happening.