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Tiro

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  1. I succeeded at compiling. Instead of checking out a23b, i checked out everything until (and including) https://code.wildfiregames.com/D2745 and then i applied the two patches you mentioned. While this was not as recommended, the compilation was successful and the game can now be started on my Threadripper 1950x. I have no idea, how stable this will be for game-play, but at least i can confirm, that the patches made the game start-able. Thanks a lot so far. Any additional hints are welcome.
  2. Today i failed at compiling. I tried to apply https://code.wildfiregames.com/D2745 to fix this, but compilation still fails, maybe i am doing something wrong. Will try again tomorrow. /usr/bin/ld: ../../../libraries/source/fcollada/lib/libFColladaSR.a(FAXInstanceExport.o): in function `FArchiveXML::WritePhysicsRigidBodyInstance(FCDObject*, _xmlNode*)': FAXInstanceExport.cpp:(.text+0xc46): undefined reference to `_xmlNode* FArchiveXML::AddPhysicsParameter<FMVector3, 0>(_xmlNode*, char const*, FCDParameterAnimatableT<FMVector3, 0>&)' /usr/bin/ld: FAXInstanceExport.cpp:(.text+0xc5d): undefined reference to `_xmlNode* FArchiveXML::AddPhysicsParameter<FMVector3, 0>(_xmlNode*, char const*, FCDParameterAnimatableT<FMVector3, 0>&)'
  3. I will try to build it with the patches you mentioned, thanks.
  4. sure, thanks for asking: TIMER| InitVfs: 1.82007 ms Writing the mainlog at /home/user/.config/0ad/logs/mainlog.html TIMER| CONFIG_Init: 1.75588 ms Sound: AlcInit success, using OpenAL Soft TIMER| shutdown ConfigDB: 0.19 us TIMER| resource modules: 2.90954 ms TIMER TOTALS (9 clients) ----------------------------------------------------- tc_pool_alloc: 0 c (0x) tc_png_decode: 0 c (0x) tc_dds_transform: 0 c (0x) tc_transform: 0 c (0x) tc_plain_transform: 0 c (0x) tc_ShaderGLSLLink: 0 c (0x) tc_ShaderGLSLCompile: 0 c (0x) tc_ShaderValidation: 0 c (0x) xml_validation: 0 c (0x) ----------------------------------------------------- TIMER| shutdown misc: 101.653 us TIMER| InitVfs: 66.7912 ms Writing the mainlog at /home/user/.config/0ad/logs/mainlog.html TIMER| CONFIG_Init: 907.627 us Sound: AlcInit success, using OpenAL Soft cache.cpp(54): Assertion failed: "tlb.Validate()" Assertion failed: "tlb.Validate()" Location: cache.cpp:54 (AddTLB) Call stack: (0x55efad2cd026) /usr/bin/pyrogenesis(+0x5f9026) [0x55efad2cd026] (0x55efad27dc82) /usr/bin/pyrogenesis(+0x5a9c82) [0x55efad27dc82] (0x55efad27f207) /usr/bin/pyrogenesis(+0x5ab207) [0x55efad27f207] (0x55efad27f793) /usr/bin/pyrogenesis(+0x5ab793) [0x55efad27f793] (0x55efad2c4f37) /usr/bin/pyrogenesis(+0x5f0f37) [0x55efad2c4f37] (0x55efad2c53f7) /usr/bin/pyrogenesis(+0x5f13f7) [0x55efad2c53f7] (0x55efad2c5735) /usr/bin/pyrogenesis(+0x5f1735) [0x55efad2c5735] (0x55efad2c5abe) /usr/bin/pyrogenesis(+0x5f1abe) [0x55efad2c5abe] (0x55efad2fe3d3) /usr/bin/pyrogenesis(+0x62a3d3) [0x55efad2fe3d3] (0x55efad2c581f) /usr/bin/pyrogenesis(+0x5f181f) [0x55efad2c581f] (0x55efad2c758b) /usr/bin/pyrogenesis(+0x5f358b) [0x55efad2c758b] (0x55efad2fe3d3) /usr/bin/pyrogenesis(+0x62a3d3) [0x55efad2fe3d3] (0x55efad2c717b) /usr/bin/pyrogenesis(+0x5f317b) [0x55efad2c717b] (0x55efacf7c401) /usr/bin/pyrogenesis(+0x2a8401) [0x55efacf7c401] (0x55efacf7263e) /usr/bin/pyrogenesis(+0x29e63e) [0x55efacf7263e] (0x55efacd7a306) /usr/bin/pyrogenesis(+0xa6306) [0x55efacd7a306] errno = 0 (Invalid alignment) OS error = ?
  5. Hello, i love this game, but since i got my new pc last year, i am unable to play it. I run arch linux, which supposedly has the necessary patches backported, but 0ad still fails to run on my Threadripper 1950x cpu. Is there anything i can do to resolve this issue?
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