pixel24
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Very very late feedback :-( I have always searched for idle units with "." or paid attention to when the icon on the overview map jumps from gray to brown. It is nice that there is now the number of idle units to read. With "." "I scroll through the idle units. No matter if peasant or soldier. With "Alt + ." I select all idle units at once. The key combination "Alt + /" does nothing. What I am looking for is a key combination that shows me the idle peasant soldiers, but not the "real" soldiers like archers. I build the latter already in the construction phase and position them near my mining site to ward off enemy attacks. My system is: Linuxmint 21 / Cinnamon with Alpha26 with best pixel24
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Hi@all, I use the Alpha26 under Linuxmint (based on Ubuntu 22.04) with Cinnamon desktop. In the changelog for the 26 I read that there is a "slider" in the game with which you can change the size of the GUI elements. Where can I find this? with best pixel24
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Please excuse the late reply. There is a lot going on in the office. Yes, it (almost) always works. I have read that if it does not work, it may be due to the remote station. That is, the one that hosts the game. I have deactivated the rewrite for UDP port 20595. No, I don't know the difference between 1:1 and cone NAT in detail. Where did I configure that? I have set up the pfSense according to the instructions and help in the Netgate forum. The WAN interface of the pfSense is connected to a media converter (RJ45 <-> glass fibre). I don't know if this is relevant. Yes, I know that. I already deactivated this during the installation. Yes, I know I should do that. But I can only do it piecemeal because I have to work a lot. Unfortunately, my English is not (yet) good enough for real-time communication. I always need a translator to help me :-( I will find out the answers to the questions when I am in the office (home office at the moment). with best pixel
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I already had this suspicion too. Bypassing the firewall here would only be possible with a great deal of effort. But I can (almost) rule out the hardware. The pfSense runs as a VM on a Proxmox server. The hardware is from Supermicro (server). The cabling is new and has been measured. We have also made various throughput measurements and checked for possible packet losses. I will test a longer game here with a friend to see if it works stably. I would also be happy to take you up on your offer. This was helpful and led to the fact that it works at all. Static Port is mandatory for the pfSense for this purpose.
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I haven't played in the office yet. Unfortunately, I didn't have time. I have tried from time to time to join a game as a spectator via the lobby. It was strange that it often works but sometimes hangs when I try to connect to .... and then the error with the firewall and port comes up again. I will investigate and test this further and report back. If anyone else has an idea for me. Gladly :-)
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I got it right. You have to work on the pfSense: Firewall / NAT / Outgoing Enable hybrid creation of NAT rules and set the mapping for port 20595 (static). See picture
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OK, I spoke too soon. Once I was able to join a game as a spectator. Now it no longer works
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not work
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Yes, I am the owner / administrator and may play :-) I have read the Netgate documentary. It says I should enter it under NAT -> Outgoing. Does the port 20595 incoming or outgoing have to be open? UDP, TCP or both? I have tried it on the pfSense under Firewall / NAT / Outgoing: Unfortunately without success.
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Hi@all, At home, I "sit" behind an ordinary router and have no problems joining or hosting a game in the online lobby. The router does NAT and I have no port forwarding set up. The client PC is always the same. Ubuntu 20.04 with the firewall disabled. In the office I have a pfSense firewall host. It does not work there. It tries to connect for a long time and in the end it says it doesn't work. Does anyone have experience with how to configure the pfSense so that 0 AD behind it works? with best pixel24
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What does "CS" stand for? Supporters are the spiritual ones who heal? Champs are then the heroes?
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Ok, Javelin, Pike and sword are melee weapons. I group them together. What to do with the slingers and the archers? In a separate group or integrate them into the group with the melee fighters? Then I have siege weapons (catapult). Do I make a group for that too? I suppose I position them behind the other two so that they are protected, right? So that's my position (from front to back): infantry & cavalry slingers & Archers Catapults I hope I have understood it correctly. Thank you for your patience!!!!!!! with best pixel24
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I am concerned with the handling / organisation in combat. I don't think I'm doing that optimally. I always moved the whole troop together and left it in formation when attacking. I guess I have to form smaller blocks and control them separately. Just like it was in the battles in the past. But here I don't know: which units are best combined?
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Yes, I found that out.
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