Hello!
First of all, thanks a lot for this update. The rebalancing applied was very interesting and brought a bit more difficulty than older builds.
I just update my game (uninstalled the previous version, deleted Documents\My Games\0ad and installed the new version), but now i'm suffering some performance degradation which didn't existed in v23.
For example, setting up a singleplayer match with this configurations:
One player, Three AI (two hard, one easy), 2v2;
Map type Random - Islands
Map size very big, biome temperate
Map is not explored or revealed (neither i share my ally view)
Pop cap 150, initial resources very big
Cease-fire 25 minutes
In v24 this game turns very unplayable after a while. The game starts to randomly freeze for up to a minute, needing a ALT+Tab and some wait to resume for more seconds until it freezes again.
The reason i'm posting here is because in v23, creating a match with exactly same options (and even making the whole map revealed), it barely froze at all, the maxiumum was just a small slowdown during major battles between AIs.
So did i miss something during installation, or left some crucial option which could help with the slowness?
My PC specs are the following:
Windows 10 x64 20H2
CPU AMD Ryzen 2200g
GPU Radeon RX 560
RAM 32GB
I didn't changed any of the options when updating, except antialiasing and sharpening (new options on v24?), and maybe shadow quality to very high. Could the settings be reset during the uninstall of v23?