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About lonehawk

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  1. Hi Stan! I found the issue. My checkout directory had a space in its name. i.e "0AD Source" as opposed to "0ADSource". Renaming the directory and building it fixed the problem. Thank you for the help. Is there a way I can mark this thread as "Solved" or "Fixed"? For now, I'm updating the title itself Cheers.
  2. Hello everyone! Newbie here. I'm trying build 0AD from source by following the instructions given here for macOS. When running the below command, ./build-osx-libs.sh The process begins, but ends up throwing an error that says "zlib build failed". Please find the terminal message below: Building zlib... ~/0AD Source/0ad/libraries/osx/zlib/zlib-1.2.11 ~/0AD Source/0ad/libraries/osx/zlib ~/0AD Source/0ad/libraries/osx patching file configure Hunk #1 succeeded at 862 with fuzz 2 (offset 87 lines). Building static library libz.a version 1.2.11 with clang. Checking for size_t... Yes.
  3. Hi Stan, thanks for replying! I will check that out! You're right, the map we were playing is "Gallic Fields (3)". I assume this is a feature in the map. We'll try the other maps, or I'll see if I can mod it, so it doesn't spawn those enemy units. Thank you for the help!
  4. Hello everyone! My friends and I discovered this game recently, and we're really liking it! Except for one aspect. We loaded a multiplayer map - 3 players, all fighting against each other - and we started collecting our resources, to prepare for battle against each other. Suddenly we were attacked by enemy human units called "Gaia" (they looked like tribes, if i remember correctly). They kept attacking us and it really got into the way of us enjoying that game. Is there a way to play a map, without these Gaia human units? Or are these found only in particular maps? We just want us
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