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lonehawk

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  1. Hi Stan! I found the issue. My checkout directory had a space in its name. i.e "0AD Source" as opposed to "0ADSource". Renaming the directory and building it fixed the problem. Thank you for the help. Is there a way I can mark this thread as "Solved" or "Fixed"? For now, I'm updating the title itself Cheers.
  2. Hello everyone! Newbie here. I'm trying build 0AD from source by following the instructions given here for macOS. When running the below command, ./build-osx-libs.sh The process begins, but ends up throwing an error that says "zlib build failed". Please find the terminal message below: Building zlib... ~/0AD Source/0ad/libraries/osx/zlib/zlib-1.2.11 ~/0AD Source/0ad/libraries/osx/zlib ~/0AD Source/0ad/libraries/osx patching file configure Hunk #1 succeeded at 862 with fuzz 2 (offset 87 lines). Building static library libz.a version 1.2.11 with clang. Checking for size_t... Yes. Checking for off64_t... No. Checking for fseeko... Yes. Checking for strerror... Yes. Checking for unistd.h... Yes. Checking for stdarg.h... Yes. Checking whether to use vs[n]printf() or s[n]printf()... using vs[n]printf(). Checking for vsnprintf() in stdio.h... Yes. Checking for return value of vsnprintf()... Yes. Checking for attribute(visibility) support... Yes. clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -I. -c -o example.o test/example.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o adler32.o adler32.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o crc32.o crc32.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o deflate.o deflate.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o infback.o infback.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o inffast.o inffast.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o inflate.o inflate.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o inftrees.o inftrees.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o trees.o trees.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o zutil.o zutil.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o compress.o compress.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o uncompr.o uncompr.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o gzclose.o gzclose.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o gzlib.o gzlib.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o gzread.o gzread.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -c -o gzwrite.o gzwrite.c clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -I. -c -o minigzip.o test/minigzip.c libtool -o libz.a adler32.o crc32.o deflate.o infback.o inffast.o inflate.o inftrees.o trees.o zutil.o compress.o uncompr.o gzclose.o gzlib.o gzread.o gzwrite.o clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -o example example.o -L. libz.a clang -mmacosx-version-min=10.9 -arch x86_64 -fvisibility=hidden -DHAVE_HIDDEN -o minigzip minigzip.o -L. libz.a /bin/sh: line 0: [: /Users/lonehawk/0AD: binary operator expected /bin/sh: line 0: [: /Users/lonehawk/0AD: binary operator expected /bin/sh: line 0: [: /Users/lonehawk/0AD: binary operator expected /bin/sh: line 0: [: /Users/lonehawk/0AD: binary operator expected /bin/sh: line 0: [: /Users/lonehawk/0AD: binary operator expected rm -f /Users/lonehawk/0AD Source/0ad/libraries/osx/zlib/lib/libz.a cp libz.a /Users/lonehawk/0AD Source/0ad/libraries/osx/zlib/lib usage: cp [-R [-H | -L | -P]] [-fi | -n] [-apvXc] source_file target_file cp [-R [-H | -L | -P]] [-fi | -n] [-apvXc] source_file ... target_directory make: *** [install-libs] Error 64 ERROR: zlib build failed My Cmake version is 3.10.2. My terminal uses bash. I would appreciate any help regarding this. Thank you all in advance!
  3. Hi Stan, thanks for replying! I will check that out! You're right, the map we were playing is "Gallic Fields (3)". I assume this is a feature in the map. We'll try the other maps, or I'll see if I can mod it, so it doesn't spawn those enemy units. Thank you for the help!
  4. Hello everyone! My friends and I discovered this game recently, and we're really liking it! Except for one aspect. We loaded a multiplayer map - 3 players, all fighting against each other - and we started collecting our resources, to prepare for battle against each other. Suddenly we were attacked by enemy human units called "Gaia" (they looked like tribes, if i remember correctly). They kept attacking us and it really got into the way of us enjoying that game. Is there a way to play a map, without these Gaia human units? Or are these found only in particular maps? We just want us to be the only players in the map. If doing so requires changing something in the code, I don't mind doing that either. I would appreciate any help or guidance regarding the same. Thank you all!
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