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The_Vandhaal

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Posts posted by The_Vandhaal

  1. Ok people...after reading almost 4 years the same showcase with some updates here and there its time for the final release showcase...enjoy. The original plan was to make a 15 minute movie but again it got out of hand... this crazy project got a feature film lenght in the end... it was started in 2005...when I did the final touches on my Nibelungen campaign...the movie was finished before christmas in 2006 and after that it took around 3 more years to fully complete the music & sound and voiceacting

    vandhaal_corruptor_mainv.jpg

    THE CORRUPTOR

    Story/ visuals: scenario, map design, triggers created by: The_Vandhaal

    Music/ sounds: voiceacting and music composed and created by:M0nTy_PyTh0n (Hyena Studios)

    Coop name is: Mars Picture productions ( we have to give it some name...)

    PROGRESS: 100%

    RELEASE DATE: Has been released in 2009

    TYPE: Full Cinematic (campaign style).

    vandhaalcorruptorstory.gif

    <hr>

    Features

    • Around 5 full cinematic scenarios (campaign style)
    • High detailed movie sets with personalised location features.
    • NO MODS only original AoM TT stuff is used.
    • Underwater, space and air scenes
    • Nice camera tracks
    • Custom Composed music score
    • Custom created music score
    • Voice acting
    • Custom sound sfx
    • Feature lenght movie
    • Nice storyline
    • 5 custom overlay pictures

    <hr>

    Screenshots

    Vandhaal_corruptor-act4_m05.jpgVandhaal_corruptormegascr85.jpgVandhaal_corruptor-act4_m14.jpgvandhaal_corruptorpan01_001.jpg

    obj3274geo3583pg107p11.jpgobj3277geo3588pg107p11.jpgobj3286geo3598shd482pg107p11.jpgobj3288geo3600shd483pg107p11.jpg

    Vandhaal_corruptor-act5_06.jpgVandhaal_corruptormegascr76.jpgVandhaal_corruptorscr49.jpgVandhaal_corruptorscr32.jpg

    And do not forget these... they finally will make some sence after you watched the movie

    spinoff_corruptor_eyecandy.jpg

    All the screenhsots had already been there for the last...well 2 to 3 years...hidden in my gallery to keep them as a suprise for the release...so more Screenshots ( 100++) can be found on The Vandhaals AoM screenshot pages. or The vandhaal Gallery

    You can also visit the special Mars pictures productions project pages.

    <hr>

    Trailer

    The Corruptor trailer: "The Arrival" short wmv movie in various filesizes

    Trailer created by: The Vandhaal

    Music by: M0nTy_PyTh0n

    voice over: The Vandhaal

    corruptortrailerimage.gif

    You can watch the trailer streaming In the Theatre of the Mind

    Download the trailer:

    ( Large 217 mb, 600x800 wmv file Medium 67 mb, 400x300 wmv file)

    <hr>

    Movie Teasers

    <hr>

    Last note from the Vandhaal and download:

    Ok guys...I have taken you to: the lands along the river Rhine and showed you the tale of Alberich and his conflict with the Mighty god Wotan in The ring of the Nibelungen act 1: The Rhinegold back in 2005, I have taken you to a tiny and Mysterious Island in the atlantic ocean in Brass Monkey in 2006, I have taken you to the mysterious depts of the ocean and showed you the true story of what happend to Atlantis in Wonders of the deep and the Wonders of the Deep menu also back in 2006, I have taken you to a battle field and showed you the ruthless battle between Alberich and his legions and the Sinister Gibichungen race in the Clash with the Gibichungen free DVD video back in 2007, I have taken you to ancient Greece and witness strenght and honour of the glorious Spartans in the multiplayer campaign: Spartans also in 2007, I have taken you to ancient Persia and showed you the true story around the tower for the gods in The Tower of Babylon again back in 2007, I have given you in various years presents for Christmas, I have taken you to Erebus and showed you the sthe strong walls of the Hades worshippers in the Elflesh Hades city mp supremacy scenario, Togheter with Pepsidude_123 (a.k.a Alex) we have shown you the true face of the Hades Archers in Hades nudes and Archers (Link not allowed on AomH but here it is) again in 2007, I have given you Real Mythical heroes with the HEROES texture mod in 2008, I have given you journeys to countless mysterious locations in the AoM TT world and shown you many Mythical events in the countless Eyecandy screenshots I have created over all these years. And now I have taken you, together with the musical magic from M0nTy_PyTh0n and the dramatic magic from all 25 voiceactors, to the lands of Egypt to witness a immersive and epic mythical tale in The Corruptor feature lenght full cinematic. And this last tale will most likely be the last story I will tell you in the Age of Mythology World. I say most likely because you never know but I think it is time to fade away for me. I hope you all have enjoyed all my stuff over the past years. It took countless hours to create it, to be honest it took too much time but while I was wasting my time on it all I always thought about all of you and always hoped that I was able to suprise and entertain you with it all. I hope that the sourmouths ( yes there where many in all these years) stay away from it and do not ruin it ( best is that they do not even download it) and I hope that all the others.....oldies and new guys/girls around this hobby community will enjoy it all and keep it save from the hands of the sourmouths. Oh yes I will be around..... You can stumble on me and the guys in our dark hideout in cyberspaceor maybe even stumble on us all in the FIGHT CLUB on Eso or somewhere were ruthless mp supremacy battels are fought! I thank you all because you have been a great audience and you have given me a lot back for my hard work!

    And now let me be silent.....it is time to enjoy the, most likely, last Vandhaal aom TT story and hear the magic M0nTy and the voiceactors have added to it.......enjoy The Corruptor!

    Best regards,

    The Vandhaal

    oh and yes....

    <hr>

    YES, I AM DONE NOW!!!!

    <hr>

    DOWNLOAD THE CORRUPTOR FROM THE VANDHAAL WEBSITE

    HERE or HERE

    more additional download locations in case main download does not work:

    here and here

    <hr>

    Credits

    Movie & Story by: The_Vandhaal

    Music & sounds by: M0nTy_PyTh0n

    Voice actors (in the order of appearance):

    Narrator: Rebeka Thomas

    Anubis: Ty 'Aramek' Konzak

    Crowd on the beach: Nicolas 'Grandpa' Gray Samantha 'Samurai' Carotenuto

    Guardian: Scott Oka

    Aleia: 'Rina-chan'

    Ra: Rina 'Mizura' Adachi

    Mubis: Samantha 'Samurai' Carotenuto

    Theris: Stephen 'Shard-Spider' Lynch

    Lion Warrior: 'El Flesh'

    Leoos: David 'Shockdingo' Dixon

    Abdullah: Delm 'whatocean' Lars

    Shaba Ka: Bill 'Cowfoots' Young

    Omar: Patrick 'emcgo'

    Horoth: 'Rabids Squirrel'

    Lion Queen: Melissa D. 'Mippa' Johnson

    Oeton: Lawrence 'MasakoX' Simpson

    Hassan: Joshua 'TomaMoto' Tomar

    Captain: Caleb 'gamecheater2009' W.

    Sailor: Nikolas 'Grandpa' Gray

    Thud: Edwyn Tiong

    Guard: David 'p3rfect' York

    Priest: Morgan 'Mochan' Barnhart

    Chariot Soldier:'Rabids Squirrel'

    Sphinx: David 'p3rfect' York

    Isis: April Sadowski

    General: Christopher 'GeneralIvan' Guerrero

    Osiris: Lawrence 'MasakoX' Simpson

    Additional Ambient Voices :

    Villager : Sophie Neveu

    Warrior #1: Christopher 'GeneralIvan' Guerrero

    Warrior #2: Trent I. 'PharaohZ' Stanley

    Big thanx to the Voiceactors for helping us with their magic!

    Big thanx also to all others who helped and supported us!

    Check the end credits in the movie for all names!

    <hr>

    More info and contact

    Visit the following locations if you like to know more or just leave a reaction.

    Coop website :

    Mars Picture productions

    Mars Picture productions thread in The Vandhaal forum

    Showcase on AOMH

    The Vandhaal:

    New website:

    http://www.vandhaal.elpea.net

    Old website:

    www.geocities.com/the_vandhaal

    New website mirror:

    New website mirror

    Forum:

    The Vandhaal forum

    M0nTy_PyTh0n ( Hyena Studios ):

    New website:

    http://hyenastudios.mugamo.com

    Old website:

    http://www.geocities.com/hyenastudios

    Forum:

    Hyena Studios forum

    <hr>

    Vandhaals personal lucky mascotte in this project: Titan602 (his smurfname

    nowadays is Mephiles (y)

    marslogostiny.jpg

    vandhaalcorruptorlogov.jpg

    For all The Vandhaal released and or published stuff on AomH and the HG network and around the

    internet counts:

    88x31.png

    Music all rights reserved By Monty Python

  2. Thanx for the reactions guys

    well this map was first only made for an eyecandy screenie

    but since i finished the stuff in full 3d i thought a well maybe i can turn it into an eyecandy map...just like wonders of the deep

    then I thought a well i can add a little game to it

    then I thought ...a well lets make this game a bit more complex..at least more complex then the mini explore thing in wonders of the deep

    So yes its an interactive eyecandy map..with rpg puzzle game now...it has an entertainment value of about 30 to 90 minutes......so not so bad

    size does matter ! :D:)

    Lool people eater you with your advertising......hahahah.....some people do not post this kind of stuff to just advertise....some people post this to notify others about its excistence...in the hope that it reaches those who would like to check it out....I am not Lfs.....My fun in this is to share it with people who appriciate it as much as possible ( its the only fun which is left after spending too much time on it which makes sure i cannot play it myself anymore because i have to :) when i see it myself after 1000 times).....so thats why I spend ( waste) time on spreading this around....i think it will not hurt anybody if I do it...and as already said in the purple people forum......the admins and mods here can ofcourse always remove it and ban me....I have no problems with it if they decide to do that...all the same to me

    anyway just enjoy it or not enjoy it ;)

  3. Well Maybe this is also nice to share with the Wildfire community, It is not a new game but and RpG Eyecandy scenario for AoM TT....I am sure there are some old AoM TT freaks around here......so if you are in the mood dig up those aoM TT cds and check this out :)

    Babylon_main_poster1a.jpg

    THE TOWER OF BABYLON

    Created by:The_Vandhaal

    RELEASE DATE: 13-11-2007

    TYPE: Age of Mythology the Titans, Interactive eyecandy map with explore/puzzle rpg game

    _____________________________________________________

    ~~||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||~~

    Welcome mortal

    Lies only lies have been spread around the destruction of the Tower of Babylon.....this tale is the truth...this tale will tell you what really happend.

    The Tower of Babylon one of the biggest wonders the world has ever seen

    Its construction was started by the great Persian God King Hystaspes and continued during the reigns of his son and grandson: Darius I and Xerxes.

    Finally after 3 generations the work ( and deaths) of millions of slaves resulted into a mighty tower....a tower which reached into the realm of the true gods !

    You will follow the tale of the Persian boy Mehrak and together you will find his destiny and that of the Persians !

    _____________________________________________________

    ~~||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||~~

    Interactive map & game features

    • SIZE DOES MATTER !
      One of the Biggest constructions ever build in the Age of Mythology world

    • YOUR AGE OF MYTHOLOGY SCREEN JUST GOT BIGGER
      Yes indeed it got bigger...the map features FULL screen cinematics

    • AND ALSO...
    • The intro and ending cinematic are voice acted
    • Detailed map design
    • Nice custom sound and music score
    • Explore/puzzle rpg game ( medium difficulty level)
    • you can unlock all kinds of stuff and also Chat commands
    • Custom lighting files
    • Check the included read me file before installing this map
    • Gameplay Entertainment value should be between 45 min to 90 minutes
    • I recommend to consume some nice white whine while exploring this Interactive eyecandy map and playing the game

    _____________________________________________________

    ~~||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||~~

    Screenshots, Artworks

    You can find all screenshots in the Tower of Babylon album located in the Vandhaal Gallery. Below follow a couple of the screenies

    Vandhaal_tower_babylon_th1.jpgVandhaal_tower_babylon_th2.jpgTower_of_Babylon_thx4.jpg

    Tower_of_Babylon_thx2.jpgTower_of_Babylon_thx3.jpgTower_of_Babylon_thx1.jpg

    Custom Artworks for the Tower of Babylon theme

    vandhaal_shop_tower_but.jpg

    Click above picture to go to the special designed goodies

    _____________________________________________________

    ~~||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||~~

    Download

    For more download locations please visit the project page of The Tower of Babylon on the Vandhaals website.

    _____________________________________________________

    ~~||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||~~

    The remains of the Tower of Babylon today

    Click to enlarge

    th_tower_of_babylon_google1.jpgth_tower_of_babylon_google2.jpg

    _____________________________________________________

    ~~||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||~~

    More info & Contact

    Playtesters: Oscar, Paperfriend, Pepsidude a.k.a. Alex & The Vandhaal

    Visit one of the below locations for more info or to leave a reaction

    email

    vandhaal@gmail.com

    web

    New website:

    http://www.vandhaal.elpea.net

    Old website:

    www.geocities.com/the_vandhaal

    New website mirror:

    New website mirror

    Websites splash navigation

    Forum:

    The vandhaal forum

    _____________________________________________________

    ~~||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||~~

    Babylon_main_logo1a.jpg

  4. yes i know...but you guys said that for sure you would not add myth units or myth creatures

    Myth creatures would at least link the best to the theme of the 0ad game....... if you would for example add lotr units or like for example Godzilla which was added to rise & fall or the forkboy in aom these units would not be very useable in scenarios...at least they would be something if you would create a funny or lotr type of thing but aside from that not very handy in other scenarios which are more situated in the time frame or around the time frame of 0ad

    in aom stuff like the lazerbear the forkboy are very funny but thats all they basicly are

    in for example swgb you had cheat units like the death star or a star destroyer which where also very good for using in scenarios

    but i am looking forward to the special units you guys will be cooking up for us.....maybe also some big crature models would be cool............so their models can be used for modding (y)

    oh yes and some females.......any of those es or other games lacks pretty females.......I always wonder why there are so few female units in those es games........ really miss the girls ( ofcourse regi does compensate a lot but still .... )

  5. Say wildfire team

    i was thinking

    i just came from the IGZ forum

    and suddenly something came up in my mind

    IGZ is a matchmaking service for online gaming completly created by people from the rts hobby community......basicly the same as you guys do with 0ad

    well maybe both sides ( wikdfire and igz) could talk a little with eachother...............maybe igz can help with the multiplayer hosting of 0ad ?

    you never know they have build their service from scratch so who knows maybe it would be great if they can host also 0ad

    i posted a simmilar thing in their forums

    and as you guys are still developing aod maybe the expertise of igz could help in devining a multiplayer feature for aod

    talking will never hurt

    igz

    http://www.igzones.com/

  6. Confirmed: Feature planned. Not implemented yet.

    :eek:(y):):):):):banana:

    great !! well then basicly if you guys add this feature then you do not need to add any custom units for the editor at all

    lol it only means that I have to learn modding a little bit........maybe interesting also for me since i have not explored that field of hobby scenario design at all

    basicly this feature means that anybody can create a sort of expansion for 0AD which does not mess up the main game.............so 0AD can grow and go to any place somebody wants and people do not have to remove or replace stuff when they mod they simply add it as a kind of expansion.....awesome ! :banana::banana:

  7. What I understood from previous statements is that mods can be shipped with a scenario. So the mod is incorperated into the scenario and all together it's just one file. So no special installation needed there and you'd still be able to play online.

    He thats interesting Argalius

    Well this would also do the job.........and basicly is a very very interesting feature

    if oad would be able to wrap mods into a scenario/campaign and this mod would function like custom triggers in for example aom tt so not conflicting with the game on or off line then it would be a super feature

    It would mean that any other commercial game out there is owned bigtime when it comes down on custom scenario design & custom mods

    and it would mean that 0ad has virtual NO limits ............wow thinking about the possibilities already makes my mind go crazy

    Can someone from the 0AD developer crew confirm this feature ?

  8. not sure if somebody already said this

    but here also some ideas for special editor units...... as you can quess the suggestions are for mythlovers like i am :(

    Ofcourse the 7 wonders are important as mentioned before already

    i have seen in some posts a list which had also a header Misc Special Units so i think it fits in that part

    the units i talk about are not meant to be in the real game....but i see them as special units available in the editor.........would be nice to have them

    so yes Mythical creatures and heroes

    as many as possible

    some examples ( can be a lot more different with all these 0AD civs)

    • living colossus.......could match the statue of the 7 wonders collosus but become alive just by a change unit type effect and turned into a playable colossus....huge large myth unit made from stone
    • Hydra
    • other greek myth creatures
    • greek heroes from several time frames: hercules, achilles to Leonidas etc etc etc
    • heroes for the other civs
    • roman and other civ myth creatures
    • some special magical effects ....i think you get what I mean
    • some god units
    • some mythical structures or at least elements to build some in the editor yourself
    • etc etc etc

    well you get the point.........just some options to make also some more fantastic myth stuff with the 0ad editor. The creatures can function like stand alone units........so see them a bit like Titans in aom.........so not trainable in armies but just single units

    oh and yes....blood

    would be nice to have some blood splattering around....i think a bit in the direction of war of the ring...in that game blood splatterd around when units hit eachother in battle ( ofocurse since that was a commercial game there was this children option to switch it off in the options of the game hahahahahah)

    again above is just a suggestion.......but it would give the freaky lovers of fantastic & myth stuff , like I am, also some nice things to mess around with in the editor and at the same time, since it are just special units in the editor, it will not ruin the historical accuracy of the accual 0AD game...........the game will cover both groups....the historical reality lovers but at the same time give us freaky myth lovers also an option

    I understand that 0ad will be highly mod friendly.........but i suggest the above because of the fact that if these options are in the original editor it will be easier because a lot of people do not like to install mod stuff

    Best regards,

    The Vandaal

  9. Thanx for the reactions and the welcome guys

    @ Cheezy

    ah a new name :(

    LoL yes Oscar is still around. He is most active in my personal forum and basicly not really on HG.....counts also a little for me......... I am also less active on HG.....BUT both of us are still messing around with scenario & design stuff

    He thats a very nice desciption..thanx for taking the time to write down that info........i will quote it in Oscars thread over at my forum.

    And yes a good time choise....which makes me happy

    About your understandings of our editor, it was a massive undertaking for me to write the technical design document for this editor, complete with concepts and many diagrams, as well as integrate and weave it with the extensive modding support we want the game to have

    This sounds very good ! I hope it also gets cinematic features and stuff

    I actually would like to get in contact with you to tell you some more about it, as well as tell you about a system we're currently putting into WFG to make this place and it's projects into a community, where people inside and out of the development team can influence the development of the game as a whole.

    Sure.....well for private convos you can mail me any time ( vandhaal@gmail.com) and maybe we can meet up on msn

    Ofcourse you can also message me in my forum or here

    now you mention this something from the dark regions of my brain is bubbeling up...........I understand the game and time thing in oad..........but the editor can ofcourse go a little further.......it can contain things which are not really in the acual games...........lol i think it is clear what I am hinting at :P

    maybe in the end when the bulk of the game is done some of the designers can put some extra units/ buildings/ objects in that editor which are not part of the real game but can be used in custom scenario stuff..........myth stuff..........not like AoM but more like a single thing......lol but let me stop here because my imagination already goes crazy because it is flooded with ideas about this....but the editor and its possibilities can also attract people who like the more fantastic stuff over pure historical stuff (y)

    ok thanx again for the welcome, the info and the reactions

    don't hesitate to contact me ( and do not worry if i react not right away.......i am always a bit busy )

    Untill next time guys

    a btw its ashame that the Germans are skipped from the game :eek: lol they would have been very usefull to recreate other parts of the Nibelungen saga

  10. Hello guys & girls,

    I have been checking on this great project for some years now and finally registerd at your fora...better late then never

    hahaha The Spartans you guys have developed pushed me to hit that register button.......i love em

    Your stuff has come a long way and it looks and reads fantastic ! so awesome job to all who have helped getting it to this point.

    The Guys over at Dawn of Fantasy had asked me to help out on their rts game.....unfortunatly i did not have the time for it.......but its great to see that 2 of these mega developments are still alive and kicking.

    Ofcourse i know that Oad is a more historical thingy....but although i would love to see some myth stuff in it i think its much more interesting then the stuff released by ES ( Aoe3 stuff) and basicly also the other newer games.

    I am personaly a bit stuck with all these newer video games....... somehow they do not give me any sparkels...they just do not inspire me and my imagination.......lol and i get already bored when I look at their covers when i am in some video game store........

    Oscar had already made a topic about Oad ( here ) but i will look if i can promote the stuff some more on my webbie or forum or somewhere

    would be nice if Oad could ignite again the fading scenario design community...or at least would be nice if a lot of people move into it when it is released

    As I understand you guys are building also an ultimate editor tool for this game right ?

    I also wonder how easy the game engine can be adapted to other themes .........( for example like Es did with AoK ---> Swgb) because if the base would be easy adaptable you guys can make all kinds of themes for it.......but ofocurse thats all future stuff

    Ok good luck with the stuff and i will be checking in once in a while

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