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Tallestdavid

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  1. the latest updated version that's not finished? I see A24 for delenda EST with a better faction selection screen so Ihow would I get that version? tried using that mod on A23 but its laggy and script full of errors.
  2. ;) actually is there even any rts base building gmaes of Warhammer out there? I need my high /dark elf fix. loved battle march on the xb0x but wish there was base building like age of empires.
  3. https://www.bing.com/images/search?view=detailV2&ccid=BpxFB%2f6B&id=8D43E2878791C8BA41C08BDE840975D968FE869A&thid=OIP.BpxFB_6BLwBsh0WYfXN1oAHaF9&mediaurl=https%3a%2f%2fs-media-cache-ak0.pinimg.com%2foriginals%2f54%2f55%2fae%2f5455ae66fc05ffd5de76825d4db726d7.jpg&exph=600&expw=746&q=cleomenes+III+reforms&simid=608040403867337568&selectedIndex=34&ajaxhist=0 BAM! battle of sellesia by an eye witness! plus I assumed the spartans would be identical to their counter parts from the cleomenes III reforms. makedon had
  4. yeah but its more late byzantine I wanted a late Roman empire with excubitors then varagian guards. but I still play it. just its strange being late medieval vs ancient Greeks xD
  5. but two rams (Byzantines vs Anglo Saxons) ignored my 25 -30 unit stack. and massacred my homes then my capital with my siphon galley (which is way too weak couldn't even destroy a shipyard after thirty minutes with it) did very little damage to the rams!! made me rage quit! is the ram stronger in the millennial mod? or 0 ad has OP rams?! I couldn't kill it!! :/
  6. its working yeah I think it was maintenance.
  7. mod! be cool to have bigger maps slower paced gameplay with Neolithic to collapse of the bronze age. I don't know its took much but it be so cool! been reading a lot about the ice age civilization and such
  8. GAME ID COULD NOT BE RETRIVED FAILED TO PARSE RESPONSE AS JSON" I'm getting this error :c
  9. yeah I will mess with this a bit probably make some personal mods
  10. bunch of error windows... like " Assertion failed: "p == start" Location: archive_zip.cpp:500 (ArchiveReader_Zip::FindRecord) Call stack: ArchiveReader_Zip::ScanForEcdr (archive_zip.cpp:525) file = 0x0E26FF94 -> (shared_ptr<File>) fileSize = 790346948 (0x000000002F1BBCC4) buf = 0x0E708000 -> "imulation/templates/units/ptol_hero_cleopatra.xmlUT" maxScanSize = 66000 (0x000101D0) cd_numEntries = 0x0116F350 -> 0 (0x00000000) cd_ofs = 0x0116F36C -> 0 (0x0000000000000000) cd_size = 0x0116F354 -> 0 (0x00000000) op
  11. Yeah I need to learn how I see they are in the atlas Look outdated and have werid open mounths haha but yeah wonder if a modder would help me walk through would love to learn I do mod total war games so I hope it's not too different
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