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pilino1234

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  1. Ok, thanks guys! I think I've got it now But, I think the description (the question mark button on the right) should be changed to make this clearer. I understood it the way I did, because it would make sense to trade away a set resource in return for a set ratio of other resources. The '?' button description makes it seem like this too. @sarcoma: I understood how those buttons work (the bartering) from the beginning, my problem was with the actual trading mechanism.
  2. In the instructions it says that you can select the resource to trade away in return for the percentage amounts of other resources. Currently, I am always trading away food, even if I select another resource and change the percentages for that one to 0% Example: I have excess wood that I want to trade away, so I click on wood in the trading window. Then I set the percentages like this: Food 5%, Wood 0%, Stone 40%, Metal 55%. I close the trading window and wait for most traders to finish their current journey. I still find them to be carrying lots of food (more than 5% of traded goods) and never trading wood at all. If I open the trading window, food is selected as the trading resource again.
  3. Hi all! I think I've found a bug with the trading setup. When configuring the resource to sell with traders or merchant ships and you choose to sell a different resource than food, it will ignore your change and always go back to selling food. It's reproducible every time for me. When you click to move the yellow frame onto another resource, it will ignore your change. When you open the window again or check a trader, it will still be trading food for other resources. This would be good to fix before A20 I think
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