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CapnEgg

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Everything posted by CapnEgg

  1. I'd like to thank the developers for the work thry are doing, and wish them the best of luck sorting out problems with pathfinding. Many games have had, or still have, imperfect pathfinding, so it's obviously not an easy job.
  2. Would the current pathfinding problems also expain why animals can be killed, but not taken away? The unit sent to collect the carcass goes to it, then marches on the spot.
  3. In the scenario "Migration", there is no icon for advancing the phase, i.e. there is no icon bearing the Roman numeral II, greyed out or not: This is using 0 A.D. Alpha 18 Rhododactylos (and in Syllepsis). I can't think what I could have done to cause this- it's OK in other scenarios.
  4. In 0 A.D. Alpha 18 Rhododactylos (and in Syllepsis) the fishing boat has trouble docking to unload the catch. It sticks to the side of the dock without unloading. If I move the boat round to the open end of the dock: I can then dock the boat and unload the catch, but then I have to send the boat to the fishing ground. This seems to happen when the fishing ground is not in front of the dock, i.e. most of the time. (The images above are in the wrong order, and editing the post doesn't change them).
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