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bog_dan_ro

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Posts posted by bog_dan_ro

  1. Thanks a lot Itms for the welcome!

    Well, we can't compare android devices graphics cards with ATI/NVIDIA dedicated graphics cards :), but I think some of them are quite close to Intel (or even better). So if 0AD works well on my laptop (with an Intel graphics card) I think it will work just fine on Android too. Of course I'm not expecting it will work on low-end devices, but I'm expecting to work quite well on high-end devices.

    Thanks a lot Thamlett! I have some (quite powerful) devices that I can use for developing.

    I think I need to fill the WFG Application form :).

    Position:

    Programmer (mostly Android port).

    Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free?
    Yes

    Do you agree to distribute all your work for Wildfire Games under Creative Commons Attribution Share-Alike license?
    Yes

    Name:
    BogDan

    Email:
    bog_dan_ro@yahoo.com

    Location:
    Brasov, Romania (Eastern Europe).

    Availability:
    It depends ... :) I hope more than 5h/w

    Age:
    34

    Occupation:
    Working

    Skills and Experience:
    I have +10y of C/C++ experience and for this job I'd like to mention that I'm the original author of Qt port on Android, and the Android platform maintainer[1].

    Motivation:
    I love to code and I love free software.

    Personality:
    Dreamer.

    Short Essay:
    I read about 0AD a few years ago (I don't remember exactly where).

    What motivates me to be a part of the project? I like a lot this game, I believe in free software and I'd like to have it on Android :).

    What do I seek to gain in being a part of Wildfire Games? Besides that I want to be able to play WFG games on my tablet/phone, nothing in particular, I'm an altruist :).

    Interests and Hobbies:
    Play games with my son, swiming, coding, go to movies, listen music, etc.

    Staff:

    -

    Community:
    -

    Favorite Game:
    I like a lot of games, b
    esides 0AD :D, I love to play Settlers II 10th Aniversary, Settlers III, Children of the Nile (by far my favorite city builder), Caesar III, Pharaoh, Zeus and Poseidon, etc.

    Work Examples:
    - https://necessitas.kde.org

    - http://doc-snapshot.qt-project.org/qt5-5.4/android-support.html

    - http://doc-snapshot.qt-project.org/qtcreator-3.3/creator-deploying-android.html

    [1] http://qt-project.org/wiki/Maintainers#7d2771598d28e6c832435c469bb17c86

  2. Hello, I have quite a lot experience in porting C++ projects to Android (I'm the original author of Qt port to Android).

    What I can help with:

    - update the Android Activity and create new project files which will be used by a decent IDE. We'll need them for debugging the C++ part on Android.

    - compile the project + dependencies for Android, here I have an idea which will cut most of the dependencies.

    - game editor on Android?

    What I can't help with:

    - port GL part to GLES2. I have (almost) no experience on that area.

    Please let me know if I can help you on this matter.

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