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Tiro (1/14)



  1. Thank you for your replies. We are mainly C++ developers and hence are most effective when working on data structures in C++, and our project deadline is December 12th 2014. Hence we would like to ideally work on bugs that can be fixed in this time frame.
  2. Hello, I am a junior Computer Science major at the University of Notre Dame. Our Data Structures project required us to identify a piece of open source software, and make improvements to four data structures that we found in the project. My other three partners and I are huge fans of strategy games and hence we were immediately attracted to 0AD. We are relatively new and inexperienced developers so we would welcome and appreciate any help or suggestions you might have for us going forward. Is there a particular area of the game or data structure that you think we should look at? What file/function should we look at in order to make a change that will meaningfully impact the game? Thank you for your time and assistance and I look forward to hearing from you soon. Yours sincerely, Vaishnav Murthy
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