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ultimative.dodo2012

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  1. Thank you both for your replies! Wether my suggestions will be (partly) implemented or not, I am looking forward to follow the development of 0 A.D.! @feneur: I will try this out, thank you very much!
  2. Hello, I am a big fan of 0 A.D. and really I like playing it. Maybe later I will try to help programming the game. Anyway, there are a few things that in my opinion would make the game even more epic. What I mean is a GOD-Mode. An additional mode for single player where you can edit the map (in parts) while the game is running. It's like you have an additional bar where some kind of spells are available which e.g. let resources grow or animals appear or do other things. And the spells are adapted to the gods of the played civilisation. Like in Age of Mythology. Another thing I thought of was adding some kind of menu to place and manage all the npcs, for example if your current enemies are all defeated but you don't want to start another game with your empire you can add a new enemy, maybe give them boni like an army or more resources, and then continue the game... The next feature I thought of was something I have seen in a strategy game only once: I think it could be funny to be able to switch between the NPC civilisations and your own one. In the game Rise of Nations there was the possibility in single player to make the other fractions all player-fractions and then ingame you were able to click on the village center of another nation and then you switched the fraction and get control over this nation and lose control over your previous nation. And you can do that with every player-fraction in single player. This could be useful e.g. for beginners who want to get to know the single civilisations. With all this features added they could try out several civs at once which can nevertheless fight with each other. What do you think of these ideas?
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