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Posts posted by Keaton the Wise
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I was thinking that this thread could just be a place for people to share their ideas as opposed to a place where people make lists of things that must be done.
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Alpha 15 will be out soon though, right?
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Ok. Does anyone else have some ideas they would like to share?
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Alpha 15 isn't out yet. I don't think so, anyway. Is it? So it'll be in the new version?
What's SVN? And how do you save it as a skirmish map?
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Ok, the title is a bit misleading. I'm not teaching you how to make a skirmish map. I'm asking "How do I make a skirmish map?". So let's try that again. How do I make a skirmish map?
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Do you present them with possibilities or do they have to find you?
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That's also too bad!
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Do you think you guys could put some of the mods in the Ubuntu Software Center too?
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Oh. That's too bad. So what else will be included in the part 2 that will never see the light of part 1? Will Part 2 be available for free in the Ubuntu Software Center?
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So every ticket idea has to go through one guy and his team?
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Who's Michael? Is he Mythos_Ruler?
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You know what I say? To everyone who has replied to this thread. I say we all go down to development and make tickets of our ideas for the new versions.
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Is it a planned feature to have units on buildings?
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Can't people be garrisoned into walls? And another thought. Is it possible to make arrows stick in buildings?
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What's the problem with units on walls again?
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Is there ever going to be a building that lets units cross un-passable terrain? Like a hole or river?
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I think units should be able to garrison and shoot from walls. And if the wall is destroyed, so are the units. A realistic risk to take to proudly defend your nation! XD. Also, even if you weren't arguing, DON'T!!!
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Ok. Ok. Let's not argue XD.
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That is a good idea! They have spies and stuff in a game called 7 Kingdoms.
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if thst the way, if we have many alternates to do something.
For example enter in a walled city, I can train a spy and give to him order to open gates. I don't need a siege engine, but how I can stop a soy spamming or rush, it's simple you can have a single spy by each Civ Center in the map.
Spies? Are there spies in the current version? Or the new version? Or are you talking about a different game?
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Ok. Another idea, if you don't mind . Do you plan to add surrendering to the AI? A possibility similar to taming animals is to make enemy soldiers surrender if they feel like they can't win.
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Perhaps you could still be able to train cavalry but it would cost less resources to train or tame horses.
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Why only elephants? What's wrong with horses or even camels?
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And you should also be able to tame wild animal so units can ride them.
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Cool Ideas
in General Discussion
Posted
Are there any ideas someone would like to share?