John Smith
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I was wondering if you taught about using Torque 3D for the game engine http://www.garagegames.com/products/torque-3d and Blender for creating models and animation. Plus Krita for http://krita.org/ drawing and Audacity for recording
Right now you have enough money to add linux and mac support to Torque 3D.
Using Open Source Software
in General Discussion
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Then how about converting the game code to python to make it easier to program?