Hello, Been working with the codebase for a while now for an interactive music project, have constructed what I need now to do the music-y bit but I'm at a loss with the data feed I'm getting out of StatisticsTracker.js. Am I right in thinking I can take data out of that file in real-time? I've been working under that assumption, but I've been rooting around the JS debugger and it doesn't seem to be reporting the right numbers. I've isolated it to resources gathered, specifically wood, and it seems to continually go up once the resource is collected for the first time in the game. In the attached screenshot, you can see I've collected about 20 wood but when I used a breakpoint (set to be triggered when IncreaseResourceGatheredCounter is called), but the variable resourcesGathered on the JS debugger is reporting 32. Also, food is reporting 160 which I hadn't collected, nor is it the starting value. I'm lost. Any help/guidance would be gratefully accepted. (Not massively sure why I'm getting those JS errors in the top left corner, they only appear when I add the breakpoint in).