The title says it all. 0 A.D. doesn't run nearly as well as it should. My rig is capable of playing BF3 and Crysis 2 with an average of 45-50 FPS on the absolute maximum settings. I'm not implying that 0 A.D. is an ugly game (I was actually amazed by the detail, considering that it's open-source) but it's a bit of a turn-off to find out that you can't even run a game with more than two AI opponents without things getting ridiculously laggy. I love 0 A.D. and the amount of effort that has undoubtedly gone into it over the last few years, but optimization is pretty important if you're looking to raise funds for the game. Even though it's in alpha, at this stage the game should run a bit smoother if it's going to hold people's attention. Playing against a sole opponent consistently gets stale quickly. I know the reasons for the lag - pathfinding, AI issues, etc - and I know they aren't necessarily easy to fix, but I seriously think that these issues should be addressed by the next major update. To me, your ability to play a game rules over its potential, so please try to address these issues if you can. I'm loving this game so far, and I absolutely cannot wait for the finished release, but I really think that game performance should take priority for the moment. Anyways, that's all I have to say. You're doing amazing work so far, Wildfire. Consider me a fan.