Jump to content

Stephanus

Community Members
  • Posts

    15
  • Joined

  • Last visited

Posts posted by Stephanus

  1. I'll give a global opinion in this very topic.

    There's no need to make a plenty of civilizations at the moment - first make two and polish the balance. The game is not a museum, it should give some useful skills for a player. Moreover, remember 'Age of Empires' when it was all about difference in unit skins - each nation mostly had the same unit system, so the winner was the quickest one to develop. The game should give a variety of tactical movements made with different unit sets so the big amount of siege catapults won't be a pledge of victory.

    Add game speed option, e.g.: normal - fast - fastest.

    Add volume regulators. All the options set in CFG files GUI should have.

    Smoothen animations, enrich textures.

    Add server search table with filters, there shouldn't be only Direct IP connection.

    Add option to turn off unit sounds. There's an awful ship sound for now.

    Something should be made with large amounts of units. The game is laggy with them.

  2. This is shown instead of game start in Terminal:


    Cache: 200 (total: 2016) MiB
    TIMER| InitVfs: 428.143 us
    Sound: AlcInit success, using OpenAL Soft
    TIMER| CONFIG_Init: 157.886 ms
    TIMER| InitScripting: 3.2314 ms
    WARNING: gnome-keyring:: couldn't connect to: /run/user/stepan/keyring-gPnCFK/pkcs11: No such file or directory
    X Error of failed request: BadWindow (invalid Window parameter)
    Major opcode of failed request: 154 (NV-GLX)
    Minor opcode of failed request: 4 ()
    Resource id in failed request: 0x3c0000f
    Serial number of failed request: 36
    Current serial number in output stream: 36
    UserReport.cpp(515): Assertion failed: "!m_Worker"
    Segmentation fault

    Linux Mint 14 Xfce, nVidia GeForce GTX 550 Ti, Intel Core Duo 2.4 Ghz.

    Thanks in advance for help

  3. I've written above that the game is twitchin' even with all the graphical options off.

    Here are my rates during active playing for Athenians against Iberians (me vs. 1 AI) with all the options on (FPS is lower when zoomed out and higher when zoomed in (varies from about 20 to 80 FPS).

    7fa878e5920a00f37ca9579dc2015b5e.jpg

  4. When does it get not-smooth? Is it from the start of the game? Or does it start later?

    How many players? AI/human? What are the specs of your computer?

    There are a lot of things that influence the smoothness of the game. If you take a look around you may find what you seek, most (if not all) of the important issues are already of the forums.

    It's not smooth from the start of the game because of everything being processed - orders, appearance of units and so on.

    Two teams - me and AI. My PC is Intel Core Duo 2.4 Ghz, nVidia GeForce GTX 550 Ti 1Gb, 2 Gb RAM.

  5. Hello everyone, I play '0 a.d.' on Linux Mint 14 and have gameplay not as smooth as in this video:

    (tried it also on Windows 7 - the result in the same).

    It's not smooth because of loading different actions and operations during the game.

    How to make everything smoother? Or it's just alpha and everything's going to be polished in the future?

    Regards

×
×
  • Create New...