I tried 0.A.D. today and it ran very badly. Felt like 10 FPS and there were a lot of graphical glitches (haven't figured out how to make screens yet). But it was more or less unplayable. My setup: - Thinkpad Edge E330 with an ivy bridge i3 @ 2.4 ghz and intel hd 4000 graphics - Fedora 18 - 0.A.D Alpha 12 from the official repos To me it looks like the game just isn't adjusted to work with HD 4000. I found a post stating that the game works with a similar setup, but I'm not sure if the poster refers to windows, maybe the game runs better there. Is this a known issue, and is there anything I can try to improve the whole situation? I have a decent knowledge of linux and programming, but none when it comes to games and 3D stuff.