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MajorYokoYurik0

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Everything posted by MajorYokoYurik0

  1. First off, a bit off-topic, but I really have to praise you guys for having such an incredible game on Linux! KD Truly awesome job! Now, I was wondering about the AI though. I know the AI is very much still in development ... along with most things, but the game is very much playable ... much more than anyone would expect in an "alpha" anything. The way I see it, on straight-forward maps, AI is quite challenging. I'm not sure, but the problem seems to be that the AI can perform actions at a rate faster than a human can (or in some cases, ever could). I've seen the problem in many open source RTS games. I was thinking that maybe a time delay between AI actions could help? Be it constant, or a random period of time, based on a player-defined range of delay times. What do you think?
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