Alevyr
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Posts posted by Alevyr
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What are those things off to the side? They look like fat muffins
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Dropping a model from hi-poly to low-poly is actually quite easy. If you're smart about it, you can keep the same UV unwrap and rigging (usually, you rig the higher poly one, and the engine matches it to the lower poly rig, as when you're zoomed out accurate rigging is less important). It would be easy, if a little time consuming, to take all the models already existing and make lower poly versions of them.
Going from low to high, is a bit more difficult however.
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Not quite sure where I was going with this, but I figured I contribute something somewhere.
It's a bit rough, and kind of thrown together pretty quickly
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I don't play Warcraft because of principles (games that continue without you, which makes you dependent...), so... Idk
You're thinking of World of Warcraft, which is a MMORPG based in the same fantasy universe as Warcraft 1, 2 and 3. These were RTS games, much like Starcraft. Starcraft especially, but Warcraft had quite a competitive following, as they have huge strategy and excellent balance between the factions.
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Don't worry, I have no plans to dissapear of the face of the earth. The Uni year here is almost over and I have months of free time, and after that, only a few weeks every year are pretty busy
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Macedonian Siege Workshop and Celtic/Iberian Blacksmith
in Art Development
Posted · Edited by Alevyr
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