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AlphaRay

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Everything posted by AlphaRay

  1. Sorry: - Windows Vista x64 Business SP1 - Alpha X On my Windows 7 NeBook it's OK
  2. Hi, but a lag don't speed up the game (faster moving/collecting of units). Or is this the same origin of bug? I've read about lagging, but not that the game was running faster. The second, i know that the game is single threaded What i tried to say is, that the game uses only maximum half of the core - so i don't understand why it is lagging. A core consumption of 99 - 100 % can explain a slow down or lag in game. So let us wait for Alpha 11...
  3. After changing back to game (full screen mode) the desktop still have focus. You can scroll in game, but on click the game changes immediately back to windows. The only way is to click on something in game which have the "focus-ring" like a building. When you click here the game got the focus.
  4. Hello, i've this problems with the Alpha X (my first contact with this superb game): The bug occurs only after a few minutes to half an hour to game time: the game will not run smooth. Scrolling and animations are stopped and started again in intervals. Either two or three stops in a second (the whole time since it begins), or sometimes two seconds of playing time and a half-second "break" which decreses to about one second playing and half second break. Sometimes the whole game becomes faster! All units are moving/collection two/three times faster. After restarting the game, it starts up again after a certain time. The game begins here to be unplayable :/ CPU usage drops significantly from these breaks. In Task Manager, you can see a clear zig-zag of about 5 to 50% of one of the cores. My PC: AMD A6-3670K (4x2,8 Ghz) with 8 GB RAM. Windows Vista 64 Bit.
  5. AlphaRay

    Spy sheep

    Using sheeps as spies was standard for me for over the last 10 years in AOE II... it was not realistic, but funny When played coop with fried against several computer enemies the first we done was to sent out the "elite sheeps" (as we called these) to have a rough map with possible ways and first enemy buildings before the sheeps disappears
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