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allen0410

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  1. thanks for feedback, is this better? i got the colour from the gold bull statue.
  2. update scaled the model up, modeled a small bull for the top of altar. or should i model a different animal?
  3. I originally imported, what I thought was the altar from the game, but after double checking the scale against other buildings the altar i was using as scale reference was tiny, is this wrong or does the game engine scale it??. The model file is called iber_sb_mon_1. ive check throught other iber models for another altar but cant find any. is it named differently?. I could just scale my altar by eye against the other iber buildings? but i would like to get the scale correct as u suggested by using the altar from the game. The iber_sb_mon_1 model is the untextured model. Thanks
  4. just a quick render of updated texture. also what should i use for the statue texture?
  5. thanks for the feedback, ill remap the base and angled parts. As for the statue on top, should i model it within the monument model or should i use a dummy within max as a prop statue node??
  6. hey This is what ive been workin on Both pictures are the same model, just mapped the texture differently. 1) 2)
  7. quick update is this shape better?, will texture similar to existing monument.
  8. Here is 3 versions of the possible Venerated Monument. Not 100% happy with them myself, might be a bit to clean looking and not fit in with other building alike. feedback on any direction to go with them would be appricated.
  9. ok I can DAE files. would be happy to start on the variations on the Iberian Venerated monument, I will upload my progress on this topic.
  10. Hi Thanks for answering my questions with the help was very useful Ive downloaded tortoise SVN and also got a program which will convert my models to DAE Collada. Ive had a read of the art design document to get the better understanding of the art pipeline, but was unable to get the pyrogenesis 3ds max plugin working with my version of max (2012), so i may need someone else to do the propping when I start modeling, unless there is another solution. let me know when the Mauryan buildings are ready to model, or any other models that need doing. Thanks Allen
  11. Hi Enrique thx for your quick reply and comments I would prefer to work on hardsurface/buildings also i will be using 3ds max is this ok? do i get concept art of what i need to model?also how do i know if somone else is working on the same task as me? (is there a tracking doc) also If i have finished a model where can i upload it? shall I leave it unwrapped so someone can texture it? sorry for the hugh amount of questions and thanks for your time.
  12. Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free? Yes Do you agree to distribute all your work for Wildfire Games under Creative Commons Attribution Share-Alike license? Yes Name: Allen O'Gorman Email: allen-uk@hotmail.co.uk MSN Messenger: allen-uk@hotmail.co.uk although i would rather use skype Location: Manchester,England Availability: 10 hours per week Age: 20 Occupation: Student Skills and Experience: I have four of years experience using 3ds Max gaining a strong abillity and understanding of 3d modeling, I am also able to create texures for my models using photoshop. I have studied games design in college and curently studying it in university. In university I work as part of a team to create video game prototypes using UDK as well as working on my own making the assets for the game. Motivation: Creating things in 3D and completing a project gives me a great sense of achievement which me allows me to be a good self learner and self motivator Personalty: I am a creative person,easy going and can take constructive critisism Short Essay: I heard about o.a.d today. Through a gaming forum and from watching a o.a.d video it was reminisant of the orginal age of empires after downloading and playing the alpha my enthusiasm grew, i think the project is great and would love to be apart of its development to gain valueable knowlege and experience in the industry Interests and Hobbies: 3D moddeling,design, watching motorsports, playing squash Staff: I don't know anyone here. Community:devianART,polycount Favorite Game: My favorite games would probably be the total war series and other rts games like age of empires also with me being a big pc gamer i also like half-life series and battlefield 2 and 3 Work Examples: college stuff: uni stuff: Other: for more examples of my work follow the link below: http://allen92.deviantart.com/gallery/
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