The only unexpected difficulties I've had with Fedora 17 has been the multiplayer. It's difficult to say where in the process things are going wrong. Ultimately, regardless of which way we've attempted the connection there has been a "Lost connection to the server, unknown reason" message. I'm running behind a router, but the port forward is working fine. I can see it in the router logs and it worked when I tried on my Windows laptop and we both ran the stable version. I tried creating a temporary iptables rule to accept all inputs, to see if that was it, no such luck. I can only assume the compilation worked as intended on the other end. I was told that the game runs normally. She compiled and I updated and re-compiled on the same day using the suggested rebuild.sh script. The only thing that I haven't tried is running the current alpha, but that wasn't an option for Fedora 17, hence my post.