Yeah AoE online sucks, i loved AoE III. Sorry to say, but 0AD has too MANY units IMHO... In AoE III the WC and TAD civs were bringing the mess in: as long as you played european civs, you knew heavy inf kills cav, light cav ows heavy cav, which owns light inf, witch beats heavy inf ...ETC I think 0ad could use some of those basic rules; now if historicly some units were exceptional, out of ordinary, ok... but dont give each unit with same weapons different strengths, only because they are from an other civ. I'm looking forward for more regulations at that level for the future releases ;-)