Jump to content

EvanBogunia

Community Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by EvanBogunia

  1. I am the copyright holder of original works I post in the Wildfire Games 0 A.D. Art Development forum. I hereby release all original works I uploaded to this forum in the past, and those I will upload in the future, under the Creative Commons Attribution-Share Alike 3.0 Unported license.
  2. Of course! I just wanted to create the assets at a high volume, it's easier to make things quiet than it is to boost them. But if I should be exporting at a lower volume let me know.
  3. Did some tinkering, and came up with these, which I think address the concerns that you had with the selection and idle sounds. Let me know if these are getting closer! https://dl.dropbox.com/u/20787665/Horse_SelectAndIdle_ver.2.zip
  4. The feedback is perfect - exactly what I need to polish the remaining sounds up. i'll get to work on the selection and idle sounds and shoot a new link when they are done.
  5. https://dl.dropbox.com/u/20787665/Horse_Sounds_0AD.zip There is a link to an archive containing the sound assets. Let me know if these are suitable, or any adjustments you'd like me to make.
  6. Got the files ready, but am unsure of how to upload them to the audio svn.
  7. haven't had a chance to compile and test the sound system yet. But I am nearing completion on the full set of horse sounds. I was wondering what the preferred format and delivery would be? Stereo lossless wavs? mono mp3s for file size considerations? And what about naming conventions? I planned on naming them descriptively and putting them all in a .zip and uploading to dropbox. I will continue working on this set and hopefully have it done within the next few hours to see what you all think. Best, -E
  8. I'd love to get started working on some animal sounds. A few questions about what you are looking for- Do you want one sound for each action? or multiple sounds that can be chosen randomly to create variation? What exactly does idle mean? Attack meaning when that animal is attacking? Or being attacked? Just let me know about this and I'll get started!
  9. [b][size=3]Position:[/size][/b] [i] Sound Effects Designer[/i] [b]Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free?[/b] [i]Yes[/i] [b]Do you agree to distribute all your work for Wildfire Games under [url="http://creativecommons.org/licenses/by-sa/3.0/"]Creative Commons Attribution Share-Alike license[/url]?[/b] [i]Yes[/i] [b]Name[/b]: [i]Evan Bogunia[/i] [b]Email:[/b] [i] ebogunia (at) gmail (dot) com[/i] [b]MSN Messenger:[/b] [i] I don't have MSN messenger, but I will get it if I need to[/i] [b]Location:[/b] [i]Oakland CA[/i] [b]Availability:[/b] [i]How many hours per week [u]on average[/u] do you think you'll have for Wildfire Games? What about 6 months from now? at least 10 now, maybe more depending on how much work needs to be done Age: (Optional) 26 years of age Occupation: [(Optional) I am a freelance A/V technician, composer, musician and teacher Skills and Experience: 2 degrees in Music and Media studies (recently completed my MFA in electronic Music) and an undying love for video games, creative programming, and interactivity. I have experience designing sounds for short films, animations and video games, along with composition for a variety of situations Motivation: I am an artist and designer, and sound has always been the language that I am most fluent in. I feel that it is an often over-looked aspect of modern storytelling, and a well crafted sound design can propel a production to the next level. Personality: Intensely Creative - Always Logical. Continually Learning. Short Essay: I found out about wildfire games from googling OpenGL resources interestingly enough. I am an aspiring sound designer, and am looking to get involved using my sonic talents in the video game world. I am interested in not only creating the sounds but working on the implementation as well. I see this as a good opportunity to expand my skill set in both content production, and programming. Interests and Hobbies: I play in a folktronica band called Warbler. I love fishing, hiking, cooking and playing soccer. I am a terrible singer, and I program interactive audio/visual performance tools in MAX/MSP Staff: Nope, but I look forward to getting to know some people. Community: (Optional) What communities, websites, or forums do you frequent that relate to your interests and the gaming world? None that apply, I frequent electronic music, and music production blogs though. Favorite Game: What's your favorite game at the moment? What about your overall favorite?[/i] Right now, Diablo III, overall? final Fantasy VI. [b]Work Examples:[/b] [i]If applicable to the position you're applying to, please include a few examples of your past experience. You can check out a lot of my sounds at , you can see some of my production work at http://evanbogunia.wordpress.com/production-portfolio/
×
×
  • Create New...