The brilliant thing about this way of funding a project is that if a goal is not met, the backers get their money back. If the goal is say 250.000 then the work will only commence if this financial goal is met. In addition to this, it serves as a brilliant indicator for how much interest there is for any given project. But as I've said before, I still think there is a limited window of opportunity for this to work, the novelty factor is starting to go away and a few years from now no game or tech sites are gonna write about games being funded this way. I'm not an expert in open source etc, so forgive me if I'm incorrect, but wouldn't it be possible to branch of the project and use crowd funding to develop the branch further while the "original" keeps being developed the old fashioned way? The crowd-funded version could for instance focus more heavily on things like perfecting the on-line competitive aspect of the game etc