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mattusili

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  1. Thx for advice, but during proces of adding new civ I have to edited file Identity.js? When I opened it, it looks a little different from this version which I found on forum. After editing the civ code and loading the game engine crash, because error in file Identity.js. When I delete all my changes everything is working fine.
  2. Just adding civs in folder civs solve the situation, but 0 AD has some already prepared civs. Is it possible to replace them by another one?
  3. I would like create couple of new civs, is it possible to do it in 0 A.D.? What files I have to create or edit to make the civ properly? Pleasre about help?
  4. Thanks but still I can't find any information about technology attributes list. I found before this information about XML file, but I don't have any information about attributes list of technology, which I can use to scripting the bonuses for every technology.
  5. Ok, thx for answer. So topic can be closed....
  6. Hi, I am new one here and last time I am trying to know how to make a techonology's attributes which will change units statistics, upgrade some part of civilisation (HP, AP, fire rate, etc.) Please about some help, because I cant find it on the forum and Developer Center of ) A.D. And please someone tell me is it possible to make a technology similar in working like in AoE for example?
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