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bird

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Posts posted by bird

  1. r10419 makes it mostly work for me in Linux in VirtualBox 4.1.4 with 3D acceleration enabled. (Occasionally the entire VM crashes though, so it's not perfect - 3D support in VirtualBox seems somewhat experimental.)

    hi again,

    your patch works! The game doesn't crash after a few seconds now.

    thanks!

  2. hi, I just compiled 0ad and I ran it.

    Right as I hit the title screen, I saw some red text about OPENGL errors on the top right corner.

    As I loaded a game to play, the game crashed (segfault).

    Here's the output:

    ./pyrogenesis 
    Cache: 200 (total: 1001) MiB
    TIMER| InitVfs: 30.4693 ms
    TIMER| InitScripting: 36.4358 ms
    TIMER| CONFIG_Init: 146.543 ms
    TIMER| RunHardwareDetection: 322.297 ms
    TIMER| write_sys_info: 21.1146 ms
    TIMER| InitRenderer: 51.088 ms
    TIMER| ps_console: 13.143 ms
    TIMER| ps_lang_hotkeys: 688.578 us
    TIMER| common/setup.xml: 19.4831 ms
    TIMER| common/styles.xml: 307.234 us
    TIMER| common/sprite1.xml: 12.2287 ms
    TIMER| common/init.xml: 5.08118 ms
    TIMER| common/common_sprites.xml: 13.211 ms
    TIMER| common/common_styles.xml: 893.791 us
    TIMER| pregame/sprites.xml: 8.02995 ms
    TIMER| pregame/styles.xml: 10.6573 ms
    TIMER| pregame/mainmenu.xml: 42.0834 ms
    TIMER| common/global.xml: 8.73606 ms
    SND| alc_init: success, using PulseAudio Software
    GL_INVALID_ENUM
    OpenGL error(s) occurred: 0500
    GL_INVALID_ENUM
    GL_INVALID_ENUM
    GL_INVALID_ENUM
    GL_INVALID_ENUM
    OpenGL error(s) occurred: 0500
    ERROR: CRenderer::EndFrame: GL errors occurred
    TIMER| common/setup.xml: 986.292 us
    TIMER| common/styles.xml: 52.061 us
    TIMER| common/sprite1.xml: 2.32737 ms
    TIMER| common/common_sprites.xml: 2.32617 ms
    TIMER| common/common_styles.xml: 339.508 us
    TIMER| gamesetup/setup.xml: 28.2407 ms
    TIMER| gamesetup/sprites.xml: 870.047 us
    TIMER| gamesetup/styles.xml: 732.156 us
    TIMER| gamesetup/gamesetup.xml: 43.5723 ms
    TIMER| common/setup.xml: 985.854 us
    TIMER| common/styles.xml: 45.293 us
    TIMER| common/sprite1.xml: 1.92383 ms
    TIMER| common/init.xml: 1.47666 ms
    TIMER| common/common_sprites.xml: 2.17007 ms
    TIMER| common/common_styles.xml: 293.807 us
    TIMER| loading/styles.xml: 26.1508 ms
    TIMER| loading/sprites.xml: 3.57566 ms
    TIMER| loading/loading.xml: 3.63209 ms
    TIMER| common/global.xml: 799.604 us
    TIMER| LoadDLL: 60.3993 ms
    TIMER| common/setup.xml: 929.835 us
    TIMER| common/styles.xml: 44.442 us
    TIMER| common/sprite1.xml: 3.65195 ms
    TIMER| common/icon_sprites.xml: 21.54 ms
    TIMER| common/common_sprites.xml: 6.71809 ms
    TIMER| common/common_styles.xml: 273.784 us
    TIMER| session/sprites.xml: 18.3129 ms
    TIMER| session/styles.xml: 1.46974 ms
    TIMER| session/session.xml: 82.0789 ms
    TIMER| common/global.xml: 703.216 us
    GAME STARTED, ALL INIT COMPLETE
    GL_INVALID_ENUM
    OpenGL error(s) occurred: 0500
    GL_INVALID_ENUM
    GL_INVALID_ENUM
    OpenGL error(s) occurred: 0500
    GL_INVALID_ENUM
    OpenGL error(s) occurred: 0500
    Segmentation fault

    I'm running ubuntu 11.04 with virtual box.

    thanks!

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