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bird

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Tiro

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  1. bird

    segfault :(

    hi again, your patch works! The game doesn't crash after a few seconds now. thanks!
  2. bird

    segfault :(

    hi, I just compiled 0ad and I ran it. Right as I hit the title screen, I saw some red text about OPENGL errors on the top right corner. As I loaded a game to play, the game crashed (segfault). Here's the output: ./pyrogenesis Cache: 200 (total: 1001) MiB TIMER| InitVfs: 30.4693 ms TIMER| InitScripting: 36.4358 ms TIMER| CONFIG_Init: 146.543 ms TIMER| RunHardwareDetection: 322.297 ms TIMER| write_sys_info: 21.1146 ms TIMER| InitRenderer: 51.088 ms TIMER| ps_console: 13.143 ms TIMER| ps_lang_hotkeys: 688.578 us TIMER| common/setup.xml: 19.4831 ms TIMER| common/styles.xml: 307.234 us TIMER| common/sprite1.xml: 12.2287 ms TIMER| common/init.xml: 5.08118 ms TIMER| common/common_sprites.xml: 13.211 ms TIMER| common/common_styles.xml: 893.791 us TIMER| pregame/sprites.xml: 8.02995 ms TIMER| pregame/styles.xml: 10.6573 ms TIMER| pregame/mainmenu.xml: 42.0834 ms TIMER| common/global.xml: 8.73606 ms SND| alc_init: success, using PulseAudio Software GL_INVALID_ENUM OpenGL error(s) occurred: 0500 GL_INVALID_ENUM GL_INVALID_ENUM GL_INVALID_ENUM GL_INVALID_ENUM OpenGL error(s) occurred: 0500 ERROR: CRenderer::EndFrame: GL errors occurred TIMER| common/setup.xml: 986.292 us TIMER| common/styles.xml: 52.061 us TIMER| common/sprite1.xml: 2.32737 ms TIMER| common/common_sprites.xml: 2.32617 ms TIMER| common/common_styles.xml: 339.508 us TIMER| gamesetup/setup.xml: 28.2407 ms TIMER| gamesetup/sprites.xml: 870.047 us TIMER| gamesetup/styles.xml: 732.156 us TIMER| gamesetup/gamesetup.xml: 43.5723 ms TIMER| common/setup.xml: 985.854 us TIMER| common/styles.xml: 45.293 us TIMER| common/sprite1.xml: 1.92383 ms TIMER| common/init.xml: 1.47666 ms TIMER| common/common_sprites.xml: 2.17007 ms TIMER| common/common_styles.xml: 293.807 us TIMER| loading/styles.xml: 26.1508 ms TIMER| loading/sprites.xml: 3.57566 ms TIMER| loading/loading.xml: 3.63209 ms TIMER| common/global.xml: 799.604 us TIMER| LoadDLL: 60.3993 ms TIMER| common/setup.xml: 929.835 us TIMER| common/styles.xml: 44.442 us TIMER| common/sprite1.xml: 3.65195 ms TIMER| common/icon_sprites.xml: 21.54 ms TIMER| common/common_sprites.xml: 6.71809 ms TIMER| common/common_styles.xml: 273.784 us TIMER| session/sprites.xml: 18.3129 ms TIMER| session/styles.xml: 1.46974 ms TIMER| session/session.xml: 82.0789 ms TIMER| common/global.xml: 703.216 us GAME STARTED, ALL INIT COMPLETE GL_INVALID_ENUM OpenGL error(s) occurred: 0500 GL_INVALID_ENUM GL_INVALID_ENUM OpenGL error(s) occurred: 0500 GL_INVALID_ENUM OpenGL error(s) occurred: 0500 Segmentation fault I'm running ubuntu 11.04 with virtual box. thanks!
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