Dionos
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Posts posted by Dionos
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I've noticed you quickly posted a fix for this problem, which is good news. Can I test this fix using a binary (and perhaps post my system_info.txt)? Or would it be best to wait for a new release?
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Interesting, can you make a Trac ticket for this? (updates can be sent to you via email, in case we need more info)
I'd say attach your debugger output and also %appdata%\0ad\logs\system_info.txt if you have that.
The ticket is filed here: http://trac.wildfiregames.com/ticket/976
I didn't have the system_info file, but please ask me if you need any more information.
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I followed the debug instructions (which all went fine). You can find the output here: http://users.telenet...game_start1.txt
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Hello everyone
I installed the game in Windows 7 32 bit (updated version), but it' won't run. The version is Alpha 7 (0ad-r10288-alpha-win32) and it is installed in the default directory. I tried completely uninstalling the previous version, restarting the system and running the executable as administrator.
When I open "pyrogenesis.exe" it seems to read on the harddisc, but nothing happens. After less than half a minute the HD is no longer accessed and the game remains visible in task manager using more than 90% CPU. I can only stop it by ending the process. No logs are generated.
I can provide more information if that is helpful.
Best regards
(As a sidenote: the game runs OK in Linux though, but it had performance problems. Reading through the forums I now realize it's because of the AI and pathfinding programming. Still, my Windows problem may be relevant for other users.)
Game won't start in Windows
in Bug reports
Posted
The new build does indeed fix the problem! I uploaded the logs folder here. This includes the system_info.txt file.
(In the logs you may find a slight CPU overclock. Afterwards, I tried setting the speed to default, but this did not solve the problem with Alpha 7.)