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mindsystem

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Tiro

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  1. I seem to have figured out what the issue is, seemingly fixed by adding "/usr/lib" under "Compiler" after [Right-click pyrogenesis] > "Build options..." > "Search directories". See the image below: http://db.tt/aBS1eXjM If someone running Linux can confirm this, things should be all well and good. Edit: Turns out it only worked because I accidentally compiled most of it via terminal, so when I tried to recompile via Code::Blocks, it gave me the same errors again.
  2. I did that and it worked perfectly for me. Granted, the project hierarchy is a bit iffy, but other than that, it works. EDIT: When I say "perfectly", I mean it imports "perfectly" and doesn't give any errors. Compiling is another issue altogether. See the attached text file. error.txt
  3. I've just started using the Code::Blocks IDE on my netbook, as it seems to run best while also leaving screen space for the actual code, and I was wondering if anyone here uses C::B for working on 0AD and would know how to set up the code as a project within it. Philip`, on IRC, mentioned the possibility of using premake to output a Code::Blocks importable makefile, but I haven't been able to find much on the subject. Alternatively, if there's another resource-light IDE out there that would be a better fit/easier implementation of the codebase that I simply haven't checked out, suggestions are welcome. [Note: I absolutely refuse to use Eclipse. Takes forever to load anything.]
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