I see that someone already pointed out a problem with resources. In my opinion people gather resources too fast. In my last game villagers cut all trees near village in less than an hour. That makes gameplay (without replenishing resources) rather short-centered. I myself fing playing a desert map (when all trees have been cut, all stone and metal mined etc) totally boring and, as someone said before, it's not about resource availability through market. It about playing a game with no trees at all - a catastrophe. So, if replenishing resources cannot be implemented, maybe you should increase "resource" amount in trees/stones? If, for example, tree "has" 200 wood in it, maybe we should increase this number to 2000? Or even 5000? So, during gameplay, only few trees would be cut in an hour? And will there be any "Wonder" buildings - like in AoE II?