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hdd

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Tiro

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  1. Hi Guys, more a question than a suggestion (as i think is already been discussed...) Water is going to be a resource ? As all the cities are born around rivers and lakes , it might be a nice addition to have . It might be something that goes with the barracks , to maintain the population level. Having water as resource , would also might introduce some interesting tactics behavior . of course , only non fighting char should be able gather the water.... so they should be accompanied by some fighting chars to protect them... Just 2c Cheers. L. p.S as the civilization evolves , wells might be a an upgrade object to be build to not expose the city
  2. Hi all , I'm not sure if it can be useful , but looking around in the net , i've found this paper about AI: http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf Cheers. L.
  3. Hi All , it's quite a while that I follow the forum and I've done a (small) donation to the project , as I think you really deserve some support. I'll continue compiling it and testing it... but no worries , pretty soon I'll start with the requests Have fun and keep up the good work ! Cheers. L.
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