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aash29

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Everything posted by aash29

  1. As you said, ATI drivers cured the lighting problem and release build is much faster. Thanks again!
  2. Lighting example in the screenshot. Sometimes this effect is restricted to units, other times it the whole map. I compiled the game from source, but forgot to specify release settings, will try that. I'm running it on my laptop with Radeon 4200 card.
  3. Thanks! At lest the textures are back The lighting is still weird and game is slow. Should catalyst drivers fix this?
  4. Indeed, I missed an error message about a missing library. I have an executable now, however when I run the game, textures are missing and performance is low. It outputs an error message in the console: unsupported texture format in setup_hardware_state failed to validate texture for unit 0. Any ideas what is this about?
  5. Greetings! I just downloaded 0ad form svn and built it under linux Arch. It seems to have gone successfully, however no executable files or tests were generated - only libraries. They're supposed to appear in binaries/system, right?
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