Another OS X user here After checking out the current trunk and compiling 0AD, with some warnings, too many to list here , I get a compiled project but the current files don't allow me to run the game. I followed the instructions on the wiki but the two files that are supposed to be used are no correct OS X files, both test.app and pyrogenesis.app are empty directories. Any suggestion on where to look for the culprit? Regards, Knitter