Update: After repeatedly restarting the program, I discovered that it occasionally doesn't crash, and woudl get to the menus for setting up a single player or multiplayer game. Changing various settings would sometimes cause a crash. After many tries, I actually managed to get a single player game to start and load a map, but it crashed as soon as I clicked on a unit. This is the terminal output for that session: TIMER| InitVfs: 2.02582 ms TIMER| InitScripting: 725.744 us TIMER| CONFIG_Init: 1.86479 ms TIMER| write_sys_info: 526.819 us TIMER| InitRenderer: 51.7162 ms TIMER| ps_console: 1.8139 ms TIMER| ps_lang_hotkeys: 1.56407 ms TIMER| common/setup.xml: 967.413 us TIMER| common/styles.xml: 324.158 us TIMER| common/sprite1.xml: 1.64207 ms TIMER| common/init.xml: 3.57911 ms TIMER| pregame/sprites.xml: 828.509 us TIMER| pregame/styles.xml: 252.597 us TIMER| pregame/mainmenu.xml: 10.6112 ms TIMER| common/global.xml: 481.419 us SND| alc_init: success, using PulseAudio Software TIMER| common/setup.xml: 636.31 us TIMER| common/styles.xml: 224.497 us TIMER| common/sprite1.xml: 1.49897 ms TIMER| gamesetup/setup.xml: 376.7 us TIMER| gamesetup/sprites.xml: 94.653 us TIMER| gamesetup/styles.xml: 104.506 us TIMER| gamesetup/gamesetup.xml: 4.19012 ms TIMER| common/setup.xml: 687.991 us TIMER| common/styles.xml: 404.004 us TIMER| common/sprite1.xml: 1.4571 ms TIMER| common/init.xml: 1.72852 ms TIMER| loading/loading.xml: 2.0164 ms TIMER| common/global.xml: 376.017 us TIMER| LoadDLL: 821.481 us WARNING: FCollada warning 98: Unknown or missing polygonal material symbol in geometry. TIMER| common/setup.xml: 536.967 us TIMER| common/styles.xml: 324.326 us TIMER| common/sprite1.xml: 1.60027 ms TIMER| common/icon_sprites.xml: 8.73683 ms TIMER| session_new/sprites.xml: 5.4623 ms TIMER| session_new/styles.xml: 2.50863 ms TIMER| session_new/session.xml: 48.944 ms TIMER| common/global.xml: 956.054 us GAME STARTED, ALL INIT COMPLETE Segmentation fault After a few more tries, I eventually was able to select and move a unit before it crashed. I've also noticed that trying to select a "Gallic Solduros" crashes it much more frequently than selecting a "Bodu". Occasionally just hovering the mouse cursor over a Gallic Solduros will crash it. Sometimes it will survive selection but crash when attempting to move the unit. It also seems that (like the main menu items) once a particular type of unit has been selected, that type of unit can be selected reliably at least until the next time the game is run. Likewise, once a particular type of unit has been moved, that type of unit can reliably be moved, but any attempt to select a different type of unit will immediately crash. I've also noticed that the menus have gradually become more reliable after repeated use. I initially took me about 5 tries just to hover over the Single Player icon without crashing, another 10 or 15 before it didn't crash when I clicked it, and it took about 20 attempts to get past the "Match Setup" screen for the first time. Now I can get it to load all the way to a map about one out of three times. I haven't tried rebooting my system to see if this improved reliability persists after a shutdown. I hope this information is helpful. -Kasoroth