Hi, just gave 0 A.D. a short glance and have some notes: 1. A "Cancel" button on every (pop-up) window that could otherwise be only closed by clicking the "X" in the upper right corner would be much more convenient. 2. Visual response after issuing a command (like some walking feet for a move order, a smashing sword for an attack order) makes my brain feel good. 3. Display health in numbers below the health bar. Who wants to wait to see how much HP a unit has... 4. Command queuing would open up many tactical possibilities, though I'm not sure it would comply with your design plans. Otherwise.... AWESOME WORK