Jump to content

Search the Community

Showing results for tags 'triggers day night cycle'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome
    • Announcements / News
    • Introductions & Off-Topic Discussion
    • Help & Feedback
  • 0 A.D.
    • General Discussion
    • Gameplay Discussion
    • Game Development & Technical Discussion
    • Art Development
    • Game Modification
    • Project Governance
    • Testing

Found 1 result

  1. I've looked though the components but I'm not sure if it is possible to access the global lighting from component for use in a trigger. I think it would be neat to experiment with a day and night cycle that changed the global lighting options (sun angle, color, etc) and also increased and lowered building and unit line of sight to correspond to the time of day. Is this possible?
×