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  1. Here we follow the design of minifaction. my ideas. one hero one champion unit no wonders( only few exceptions) special for campaign maps/scenario. rooster composed by full faction units. rooster composed with unique units unique architrcture generic architecture from a full faction already in the game. ai very simple and change easil by a superior for. Betrays human players ask resources to their allies. represent minor cultures Unbalanced for gameplay proposes. focus in 3 types of units or classes. cities with historic influence or part of historic battles, (Pergamon, Judea, Phoenicia, Rhodes,Syracuse). minor Kingdoms, Pontus, Numidia, Thracia, Illyria. own emblem or not full historic. rebels, pirates, mercenaries. (Spartacus Army, Cilicia Pirates, Zealots, Gladiators)
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