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Danny

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Danny last won the day on March 1 2016

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    Angola

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  1. Played the Frontier Map (Alpha 20) with 2 human players allied against 1 Petra bot. Lots of warnings and errors, see log attached. interestinglog.html
  2. Not sure how to describe this. I played a bit of a long game, 1 on 1 vs Petra medium. At the end of the game there were two enemy women hiding in the trees that I had to hunt down (which took WAY longer than it should have, but that's another matter). While hunting them, two bugs appeared: All tooltips dissappeared. I tried turning off and back on detailed tooltips in the options panel, but it made no difference. When I hovered the cursor over the tech or building icons, I got nothing. The music quit. Other sounds continued. I don't know if these will be reflected in the crash logs, since the game didn't actually crash.
  3. Whatever the cursor was when the game ended, it stays that same cursor for the summary screen after the game. I tried to take a screenshot showing the "capture" cursor during the summary, but the cursor doesn't show up in the screenshots. Presumably the cursor should default back to a simple arrow or something, regardless of what it pointed to last in the game.
  4. Thanks @Itms for actually making it happen! New credits page sounds nice, there are a lot of people who have put a lot of time and effort into this game so far. My full name is Danny Reese.
  5. Just a little celebration dance, the Portuguese (Portugal) translation is at 100%. Doesn't mean it's perfect, obviously, but it's nice to reach a milestone. Just curious, when will the new translation strings get incorporated into the game?
  6. Born in South Africa, grew up in America, now at home in Angola. I'm pretty sure I'm the only one on these forums from Angola, but please tell me if I'm wrong.
  7. That's gorgeous! Good work. Now who can actually implement this into the game? Sorry about the pneumonia, by the way. Hope you continue to get better.
  8. Do we need to make a ticket for this? I'm still trying to get the hang of this ticket process.
  9. A lot of the faction bonuses, etc. are simply not implemented yet, as the game is still in alpha testing phase. It's not yet a complete game. Each version that comes out implements more and more of the intended features.
  10. I think it's looking really good. I agree with Itms that the depth (embossing?) effect should be diminished somewhat.
  11. Maybe also space the lines out a bit more to take up more of the pillar, but I'm not sure. It's just a matter of playing with it to find what is most visually pleasing.
  12. Looking great. I would definitely center justify it.
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