Beelzebub Posted February 19, 2014 Report Share Posted February 19, 2014 Hi,Starting a game produces an error(memory access error) regarding the grafics card. You might try to reproduce this error when you have a nvidia grafics card.I uses the current nvidia grafics driver on funtoo(gentoo driviat)* x11-drivers/nvidia-drivers Latest version available: 334.16-r7 Latest version installed: 334.16-r7 Size of files: 65,962 kB Homepage: http://www.nvidia.com/ Description: NVIDIA X11 driver and GLX libraries License: GPL-2 NVIDIA-r1GAME STARTED, ALL INIT COMPLETElibpng warning: iCCP: known incorrect sRGB profilelibpng warning: iCCP: known incorrect sRGB profilelibpng warning: iCCP: known incorrect sRGB profilesys_cursor_create: using Xcursor to create 32 x 32 cursor Program received signal SIGSEGV, Segmentation fault.0x00007ffff2a76560 in ?? () from /usr/lib64/libnvidia-glcore.so.331.38(gdb) t a a bt full Thread 11 (Thread 0x7fffb4bfe700 (LWP 6359)):#0 0x00007ffff3fc2c8d in poll () from /lib64/libc.so.6No symbol table info available.#1 0x00007ffff56a5ca4 in receivedata () from /more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/libminiupnpc.so.9No symbol table info available.#2 0x00007ffff56a2646 in upnpDiscover () from /more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/libminiupnpc.so.9No symbol table info available.#3 0x000000000044ee99 in CNetServerWorker::SetupUPnP () at ../../../source/network/NetServer.cpp:234 psPort = "20595" duration = '\000' <repeats 15 times> urls = {controlURL = 0x0, ipcondescURL = 0x0, controlURL_CIF = 0x0, controlURL_6FC = 0x0} ret = <optimized out> __func__ = "SetupUPnP" leaseDuration = 0x8cf2a2 "0" protocall = 0x897d74 "UDP" externalIPAddress = '\000' <repeats 39 times> intClient = '\000' <repeats 39 times> data = {cureltname = '\000' <repeats 127 times>, urlbase = '\000' <repeats 127 times>, presentationurl = '\000' <repeats 127 times>, level = 0, CIF = { controlurl = '\000' <repeats 127 times>, eventsuburl = '\000' <repeats 127 times>, scpdurl = '\000' <repeats 127 times>, servicetype = '\000' <repeats 127 times>}, first = { controlurl = '\000' <repeats 127 times>, eventsuburl = '\000' <repeats 127 times>, scpdurl = '\000' <repeats 127 times>, servicetype = '\000' <repeats 127 times>}, second = { controlurl = '\000' <repeats 127 times>, eventsuburl = '\000' <repeats 127 times>, scpdurl = '\000' <repeats 127 times>, servicetype = '\000' <repeats 127 times>}, IPv6FC = { controlurl = '\000' <repeats 127 times>, eventsuburl = '\000' <repeats 127 times>, scpdurl = '\000' <repeats 127 times>, servicetype = '\000' <repeats 127 times>}, tmp = { controlurl = '\000' <repeats 127 times>, eventsuburl = '\000' <repeats 127 times>, scpdurl = '\000' <repeats 127 times>, servicetype = '\000' <repeats 127 times>}} devlist = 0x0 description = 0x897d64 "0AD Multiplayer" internalIPAddress = "\200\000\000\000\000\000\000\000\n\343\341\364\377\177", '\000' <repeats 49 times> intPort = "\000\000\000\000\000" rootDescURL = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xba42d8 <std::string::_Rep::_S_empty_rep_storage@@GLIBCXX_3.4+24> ""}}#4 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#5 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 10 (Thread 0x7fffb53ff700 (LWP 6358)):#0 0x00007ffff3fc2c8d in poll () from /lib64/libc.so.6No symbol table info available.#1 0x00007ffff6a8d8f9 in enet_socket_wait (socket=<optimized out>, condition=condition@entry=0x7fffb53feb4c, timeout=<optimized out>) at unix.c:383 pollSocket = {fd = 19, events = 1, revents = 0} pollCount = <optimized out>#2 0x00007ffff6a8ce1b in enet_host_service (host=0x276ba30, event=<optimized out>, timeout=<optimized out>) at protocol.c:1821 waitCondition = 2#3 0x0000000000453d6d in CNetServerWorker::RunStep (this=this@entry=0x1fbe140) at ../../../source/network/NetServer.cpp:411 newStartGame = {<std::_Bvector_base<std::allocator<bool> >> = { _M_impl = {<std::allocator<unsigned long>> = {<__gnu_cxx::new_allocator<unsigned long>> = {<No data fields>}, <No data fields>}, _M_start = {<std::_Bit_iterator_base> = {<std::iterator<std::random_access_iterator_tag, bool, long, bool*, bool&>> = {<No data fields>}, _M_p = 0x0, _M_offset = 0}, <No data fields>}, _M_finish = {<std::_Bit_iterator_base> = {<std::iterator<std::random_access_iterator_tag, bool, long, bool*, bool&>> = {<No data fields>}, _M_p = 0x0, _M_offset = 0}, <No data fields>}, _M_end_of_storage = <optimized out>}}, <No data fields>}---Type <return> to continue, or q <return> to quit--- newGameAttributes = {<std::_Vector_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = { _M_impl = {<std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<__gnu_cxx::new_allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} newTurnLength = {<std::_Vector_base<unsigned int, std::allocator<unsigned int> >> = { _M_impl = {<std::allocator<unsigned int>> = {<__gnu_cxx::new_allocator<unsigned int>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = <optimized out>}}, <No data fields>} status = <optimized out> __func__ = "RunStep" newAssignPlayer = {<std::_Vector_base<std::pair<int, CStr8>, std::allocator<std::pair<int, CStr8> > >> = { _M_impl = {<std::allocator<std::pair<int, CStr8> >> = {<__gnu_cxx::new_allocator<std::pair<int, CStr8> >> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} event = {type = ENET_EVENT_TYPE_NONE, peer = 0x0, channelID = 0 '\000', data = 0, packet = 0x0}#4 0x000000000045455d in CNetServerWorker::Run (this=this@entry=0x1fbe140) at ../../../source/network/NetServer.cpp:350No locals.#5 0x000000000045471d in CNetServerWorker::RunThread (data=0x1fbe140) at ../../../source/network/NetServer.cpp:338No locals.#6 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#7 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 9 (Thread 0x7fffb79ff700 (LWP 6355)):#0 0x00007ffff44ee638 in ?? () from /lib64/libm.so.6No symbol table info available.#1 0x00007ffff44c9bec in pow () from /lib64/libm.so.6No symbol table info available.#2 0x00007fffef9e276b in nv::FloatImage::exponentiate(unsigned int, unsigned int, float) () from /more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/libnvimage.soNo symbol table info available.#3 0x00007ffff5c6c39b in nvtt::Compressor::Private::downsampleMipmap(nvtt::Mipmap&, nvtt::InputOptions::Private const&) const () from /more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/libnvtt.soNo symbol table info available.#4 0x00007ffff5c6c92d in nvtt::Compressor::Private::initMipmap(nvtt::Mipmap&, nvtt::InputOptions::Private const&, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) const () from /more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/libnvtt.soNo symbol table info available.#5 0x00007ffff5c6d25e in nvtt::Compressor::Private::compressMipmaps(unsigned int, nvtt::InputOptions::Private const&, nvtt::CompressionOptions::Private const&, nvtt::OutputOptions::Private const&) const () from /more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/libnvtt.soNo symbol table info available.#6 0x00007ffff5c6d4a3 in nvtt::Compressor::Private::compress(nvtt::InputOptions::Private const&, nvtt::CompressionOptions::Private const&, nvtt::OutputOptions::Private const&) const () from /more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/libnvtt.soNo symbol table info available.#7 0x0000000000692404 in CTextureConverter::RunThread (data=0x13e7cf0) at ../../../source/graphics/TextureConverter.cpp:595 profile2__ = {m_Name = 0x891b6e "compress"} compressor = {m = @0x7fffac100950} request = {px = 0xbb8e740, pn = {pi_ = 0x7c27050}} result = {px = 0x7fffac11b640, pn = {pi_ = 0x7fffac100930}} textureConverter = 0x13e7cf0#8 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#9 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6---Type <return> to continue, or q <return> to quit---No symbol table info available. Thread 8 (Thread 0x7fffc5026700 (LWP 6354)):#0 0x00007ffff4e249dd in nanosleep () from /lib64/libpthread.so.0No symbol table info available.#1 0x00007ffff5075f99 in SDL_Delay () from /usr/lib64/libSDL-1.2.so.0No symbol table info available.#2 0x00007ffff5075fd2 in ?? () from /usr/lib64/libSDL-1.2.so.0No symbol table info available.#3 0x00007ffff5043828 in ?? () from /usr/lib64/libSDL-1.2.so.0No symbol table info available.#4 0x00007ffff5073c69 in ?? () from /usr/lib64/libSDL-1.2.so.0No symbol table info available.#5 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#6 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 7 (Thread 0x7fffc5827700 (LWP 6353)):#0 0x00007ffff4e23540 in sem_wait () from /lib64/libpthread.so.0No symbol table info available.#1 0x00007ffff5073e72 in SDL_SemWait () from /usr/lib64/libSDL-1.2.so.0No symbol table info available.#2 0x0000000000578d1a in Run (this=0xf4b210) at ../../../source/ps/UserReport.cpp:279 proxy = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0xba4818 <std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >::_Rep::_S_empty_rep_storage@@GLIBCXX_3.4+24> L""}}#3 CUserReporterWorker::RunThread (data=0xf4b210) at ../../../source/ps/UserReport.cpp:236No locals.#4 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#5 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 6 (Thread 0x7fffc6028700 (LWP 6352)):#0 0x00007ffff3fc5173 in select () from /lib64/libc.so.6No symbol table info available.#1 0x000000000082bf80 in inotify_event_loop () at ../../../source/lib/sysdep/os/linux/dir_watch_inotify.cpp:148 fdrset = {fds_bits = {256, 0 <repeats 15 times>}}#2 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#3 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 5 (Thread 0x7fffc6829700 (LWP 6351)):#0 0x00007ffff4e249dd in nanosleep () from /lib64/libpthread.so.0No symbol table info available.#1 0x00007ffff5075f99 in SDL_Delay () from /usr/lib64/libSDL-1.2.so.0No symbol table info available.#2 0x00000000005db849 in Run (this=0xdd1cd0) at ../../../source/soundmanager/SoundManager.cpp:176 pauseTime = <optimized out>---Type <return> to continue, or q <return> to quit---#3 CSoundManagerWorker::RunThread (data=0xdd1cd0) at ../../../source/soundmanager/SoundManager.cpp:121No locals.#4 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#5 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 4 (Thread 0x7fffc692a700 (LWP 6350)):#0 0x00007ffff4e249dd in nanosleep () from /lib64/libpthread.so.0No symbol table info available.#1 0x00007ffff60ac4c8 in ?? () from /usr/lib64/libopenal.so.1No symbol table info available.#2 0x00007ffff60b6643 in ?? () from /usr/lib64/libopenal.so.1No symbol table info available.#3 0x00007ffff60abd0a in ?? () from /usr/lib64/libopenal.so.1No symbol table info available.#4 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#5 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 3 (Thread 0x7fffcb12c700 (LWP 6349)):#0 0x00007ffff3fc2c8d in poll () from /lib64/libc.so.6No symbol table info available.#1 0x00007fffeee4a211 in ?? () from /usr/lib64/libpulse.so.0No symbol table info available.#2 0x00007fffeee3ba1c in pa_mainloop_poll () from /usr/lib64/libpulse.so.0No symbol table info available.#3 0x00007fffeee3c0ae in pa_mainloop_iterate () from /usr/lib64/libpulse.so.0No symbol table info available.#4 0x00007fffeee3c160 in pa_mainloop_run () from /usr/lib64/libpulse.so.0No symbol table info available.#5 0x00007fffeee4a1c3 in ?? () from /usr/lib64/libpulse.so.0No symbol table info available.#6 0x00007fffee262d38 in ?? () from /usr/lib64/pulseaudio/libpulsecommon-4.0.soNo symbol table info available.#7 0x00007ffff4e1d1a1 in start_thread () from /lib64/libpthread.so.0No symbol table info available.#8 0x00007ffff3fcc40d in clone () from /lib64/libc.so.6No symbol table info available. Thread 1 (Thread 0x7ffff7fb37c0 (LWP 6344)):#0 0x00007ffff2a76560 in ?? () from /usr/lib64/libnvidia-glcore.so.331.38No symbol table info available.#1 0x00007ffff2b8e928 in ?? () from /usr/lib64/libnvidia-glcore.so.331.38No symbol table info available.#2 0x00007ffff2b8f1d8 in ?? () from /usr/lib64/libnvidia-glcore.so.331.38No symbol table info available.#3 0x00007ffff27dda48 in ?? () from /usr/lib64/libnvidia-glcore.so.331.38No symbol table info available.---Type <return> to continue, or q <return> to quit---#4 0x00000000006d5bdc in InstancingModelRenderer::RenderModel (this=0x15864a0, shader=..., model=<optimized out>) at ../../../source/renderer/InstancingModelRenderer.cpp:383 mdldef = {px = 0x8d884b0, pn = {pi_ = 0x8d89980}}#5 0x00000000006c30d6 in ShaderModelRenderer::Render (this=0x1554930, modifier=..., context=..., flags=0) at ../../../source/renderer/ModelRenderer.cpp:752 model = 0x9a23ee0 newStaticUniforms = <optimized out> i = 0 models = 0x6c69a18 numModels = 4 idx = 0 shader = @0x50edbd0: {px = 0x9517310, pn = {pi_ = 0x83dd210}} streamflags = 11 currentModeldef = 0x8d884b0 currentStaticUniforms = {<CShaderParams<CVector4D>> = {m_Items = 0x8d8a670, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > >, CShaderParams<CVector4D>::SItems, boost::shared_ptr<CShaderParams<CVector4D>::SItems>, boost::hash<CShaderParams<CVector4D>::SItems>, std::equal_to<CShaderParams<CVector4D>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CVector4D>::SItems>, std::equal_to<CShaderParams<CVector4D>::SItems> >> = {current_ = false, funcs_ = {{ data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 32, size_ = 22, mlf_ = 1, max_load_ = 32, buckets_ = 0x91750c0}, <No data fields>}}, static s_Empty = {m_Items = 0xbf9910, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > >, CShaderParams<CVector4D>::SItems, boost::shared_ptr<CShaderParams<CVector4D>::SItems>, boost::hash<CShaderParams<CVector4D>::SItems>, std::equal_to<CShaderParams<CVector4D>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CVector4D>::SItems>, std::equal_to<CShaderParams<CVector4D>::SItems> >> = {current_ = false, funcs_ = {{ data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CVector4D>::SItems const, boost::shared_ptr<CShaderParams<CVector4D>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 32, size_ = 22, mlf_ = 1, max_load_ = 32, buckets_ = 0x91750c0}, <No data fields>}}, static s_Empty = <same as static member of an already seen type>}}, <No data fields>} pass = 0 currentTech = {px = 0x1525320, pn = {pi_ = 0x83ed2f0}} idxTechEnd = 1 __profile = {<No data fields>} currentTexs = {<std::_Vector_base<CTexture*, ProxyAllocator<void*, Allocators::DynamicArena> >> = {_M_impl = {<ProxyAllocator<CTexture*, Allocators::DynamicArena>> = { allocator = 0x7fffffffd530}, _M_start = 0x6c69d38, _M_finish = 0x6c69d40, _M_end_of_storage = 0x6c69f38}}, <No data fields>} texBindings = {<std::_Vector_base<CShaderProgram::Binding, ProxyAllocator<void*, Allocators::DynamicArena> >> = { _M_impl = {<ProxyAllocator<CShaderProgram::Binding, Allocators::DynamicArena>> = {allocator = 0x7fffffffd530}, _M_start = 0x6c69f38, _M_finish = 0x6c69f40, _M_end_of_storage = 0x6c6a138}}, <No data fields>} profile2__ = {m_Name = 0x8d2a38 "rendering bucketed submissions"} idxTechStart = 0 texBindingNames = {<std::_Vector_base<CStrIntern, ProxyAllocator<void*, Allocators::DynamicArena> >> = {_M_impl = {<ProxyAllocator<CStrIntern, Allocators::DynamicArena>> = { allocator = 0x7fffffffd530}, _M_start = 0x6c6a138, _M_finish = 0x6c6a140, _M_end_of_storage = 0x6c6a338}}, <No data fields>} sortByDistTechs = {<std::_Vector_base<boost::shared_ptr<CShaderTechnique>, ProxyAllocator<void*, Allocators::DynamicArena> >> = { _M_impl = {<ProxyAllocator<boost::shared_ptr<CShaderTechnique>, Allocators::DynamicArena>> = {allocator = 0x7fffffffd530}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}---Type <return> to continue, or q <return> to quit--- techBuckets = {<std::_Vector_base<SMRTechBucket, ProxyAllocator<void*, Allocators::DynamicArena> >> = {_M_impl = {<ProxyAllocator<SMRTechBucket, Allocators::DynamicArena>> = { allocator = 0x7fffffffd530}, _M_start = 0x6c69cb8, _M_finish = 0x6c69d38, _M_end_of_storage = 0x6c69d38}}, <No data fields>} sortByDistModels = {<std::_Vector_base<CModel*, ProxyAllocator<void*, Allocators::DynamicArena> >> = {_M_impl = {<ProxyAllocator<CModel*, Allocators::DynamicArena>> = { allocator = 0x7fffffffd530}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} worldToCam = {{{_11 = 1, _21 = 0, _31 = 0, _41 = 0, _12 = 0, _22 = 0.819152057, _32 = -0.57357645, _42 = 0, _13 = 0, _23 = 0.57357645, _33 = 0.819152057, _43 = 0, _14 = -229.137268, _24 = -254.305923, _34 = -193.273239, _44 = 1}, _data = {1, 0, 0, 0, 0, 0.819152057, -0.57357645, 0, 0, 0.57357645, 0.819152057, 0, -229.137268, -254.305923, -193.273239, 1}, _data2d = {{1, 0, 0, 0}, {0, 0.819152057, -0.57357645, 0}, {0, 0.57357645, 0.819152057, 0}, {-229.137268, -254.305923, -193.273239, 1}}}} arena = {chunkSize = 262144, head = 0x6c690b0} sortByDistItems = {<std::_Vector_base<SMRSortByDistItem, ProxyAllocator<void*, Allocators::DynamicArena> >> = { _M_impl = {<ProxyAllocator<SMRSortByDistItem, Allocators::DynamicArena>> = {allocator = 0x7fffffffd530}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} __func__ = "Render" materialBuckets = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<ProxyAllocator<void*, Allocators::DynamicArena>, SMRMaterialBucketKey, std::vector<CModel*, ProxyAllocator<void*, Allocators::DynamicArena> >, SMRMaterialBucketKeyHash, std::equal_to<SMRMaterialBucketKey> > >> = {<boost::unordered::detail::functions<SMRMaterialBucketKeyHash, std::equal_to<SMRMaterialBucketKey> >> = {current_ = false, funcs_ = {{data_ = {buf = "\036", align_ = 30 '\036'}}, {data_ = {buf = <incomplete sequence \356>, align_ = -18 '\356'}}}}, allocators_ = {<boost::unordered::detail::uncompressed_base<ProxyAllocator<boost::unordered::detail::ptr_bucket, Allocators::DynamicArena>, 1>> = {value_ = { allocator = 0x7fffffffd530}}, <boost::unordered::detail::uncompressed_base<ProxyAllocator<boost::unordered::detail::ptr_node<std::pair<SMRMaterialBucketKey const, std::vector<CModel*, ProxyAllocator<void*, Allocators::DynamicArena> > > >, Allocators::DynamicArena>, 2>> = {value_ = {allocator = 0x7fffffffd530}}, <No data fields>}, bucket_count_ = 16, size_ = 4, mlf_ = 1, max_load_ = 16, buckets_ = 0x6c69110}, <No data fields>}}#6 0x00000000006a076a in CRendererInternals::CallModelRenderers (this=0xd8a4d0, context=..., flags=flags@entry=0) at ../../../source/renderer/Renderer.cpp:373 contextUnskinned = {<CShaderParams<CStrIntern>> = {m_Items = 0x787bc60, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > >, CShaderParams<CStrIntern>::SItems, boost::shared_ptr<CShaderParams<CStrIntern>::SItems>, boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> >> = {current_ = false, funcs_ = {{data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 64, size_ = 64, mlf_ = 1, max_load_ = 64, buckets_ = 0xb1aeda0}, <No data fields>}}, static s_Empty = {m_Items = 0xbf97e0, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > >, CShaderParams<CStrIntern>::SItems, boost::shared_ptr<CShaderParams<CStrIntern>::SItems>, boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> >> = {current_ = false, funcs_ = {{data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 64, size_ = 64, mlf_ = 1, max_load_ = 64, buckets_ = 0xb1aeda0}, <No data fields>}}, static s_Empty = <same as static member of an already seen type>}}, <No data fields>} contextSkinned = {<CShaderParams<CStrIntern>> = {m_Items = 0x1585210, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > >, CShaderParams<CStrIntern>::SItems, boost::shared_ptr<CShaderParams<CStrIntern>::SItems>, boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> >> = {current_ = false, funcs_ = {{data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boos---Type <return> to continue, or q <return> to quit---t::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 64, size_ = 64, mlf_ = 1, max_load_ = 64, buckets_ = 0xb1aeda0}, <No data fields>}}, static s_Empty = {m_Items = 0xbf97e0, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > >, CShaderParams<CStrIntern>::SItems, boost::shared_ptr<CShaderParams<CStrIntern>::SItems>, boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> >> = {current_ = false, funcs_ = {{data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 64, size_ = 64, mlf_ = 1, max_load_ = 64, buckets_ = 0xb1aeda0}, <No data fields>}}, static s_Empty = <same as static member of an already seen type>}}, <No data fields>}#7 0x0000000000697845 in CRenderer::RenderModels (this=this@entry=0x13b4940, context=..., frustum=frustum@entry=0x0) at ../../../source/renderer/Renderer.cpp:1007 __profile = {<No data fields>} profile2__ = {m_Name = 0x8cf193 "models"} profile2gpu__ = {m_Name = 0x8cf193 "models"} flags = 0#8 0x000000000069d105 in CRenderer::RenderSubmissions (this=this@entry=0x13b4940) at ../../../source/renderer/Renderer.cpp:1539 __profile = {<No data fields>} profile2__ = {m_Name = 0x8cf178 "render submissions"} context = {<CShaderParams<CStrIntern>> = {m_Items = 0x1585210, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > >, CShaderParams<CStrIntern>::SItems, boost::shared_ptr<CShaderParams<CStrIntern>::SItems>, boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> >> = {current_ = false, funcs_ = {{data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 64, size_ = 64, mlf_ = 1, max_load_ = 64, buckets_ = 0xb1aeda0}, <No data fields>}}, static s_Empty = {m_Items = 0xbf97e0, static s_InternedItems = { table_ = {<boost::unordered::detail::table<boost::unordered::detail::map<std::allocator<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > >, CShaderParams<CStrIntern>::SItems, boost::shared_ptr<CShaderParams<CStrIntern>::SItems>, boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> > >> = {<boost::unordered::detail::functions<boost::hash<CShaderParams<CStrIntern>::SItems>, std::equal_to<CShaderParams<CStrIntern>::SItems> >> = {current_ = false, funcs_ = {{data_ = {buf = "", align_ = 0 '\000'}}, {data_ = {buf = "", align_ = 0 '\000'}}}}, allocators_ = {<boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_bucket>, 1>> = {<std::allocator<boost::unordered::detail::ptr_bucket>> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_bucket>> = {<No data fields>}, <No data fields>}, <No data fields>}, <boost::unordered::detail::compressed_base<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >, 2>> = {<std::allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<__gnu_cxx::new_allocator<boost::unordered::detail::ptr_node<std::pair<CShaderParams<CStrIntern>::SItems const, boost::shared_ptr<CShaderParams<CStrIntern>::SItems> > > >> = {<No data fields>}, <No data fields>}, <No data fields>}, <No data fields>}, bucket_count_ = 64, size_ = 64, mlf_ = 1, max_load_ = 64, buckets_ = 0xb1aeda0}, <No data fields>}}, static s_Empty = <same as static member of an already seen type>}}, <No data fields>} waterScissor = {m_Data = {{X = 1, Y = 1, Z = -1}, {X = -1, Y = -1, Z = 1}}, static EMPTY = {m_Data = {{X = 3.40282347e+38, Y = 3.40282347e+38, Z = 3.40282347e+38}, { X = -3.40282347e+38, Y = -3.40282347e+38, Z = -3.40282347e+38}}, static EMPTY = <same as static member of an already seen type>}}#9 0x000000000069d8d3 in CRenderer::RenderScene (this=0x13b4940, scene=...) at ../../../source/renderer/Renderer.cpp:1785 frustum = {m_aPlanes = {{m_Norm = {X = -1.1390928, Y = -0.57357645, Z = 0.819152057}, m_Dist = 67.7353668}, {m_Norm = {X = 1.1390928, Y = -0.57357645, Z = 0.819152057}, m_Dist = -454.28186}, {m_Norm = {X = 0, Y = 1.14381146, Z = 2.02168012}, m_Dist = -726.436707}, {m_Norm = {X = 0, Y = -2.29096437, Z = -0.383375943}, m_Dist = 339.890198}, {---Type <return> to continue, or q <return> to quit--- m_Norm = {X = 0, Y = 0.00056040287, Z = -0.00080037117}, m_Dist = 4.1907959}, {m_Norm = {X = 0, Y = -1.1477133, Z = 1.63910449}, m_Dist = -390.737274}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}}, m_NumPlanes = 6}#10 0x0000000000688534 in CGameView::Render (this=<optimized out>) at ../../../source/graphics/GameView.cpp:498No locals.#11 0x00000000005c7849 in Render () at ../../../source/ps/GameSetup/GameSetup.cpp:217 __profile = {<No data fields>} profile2__ = {m_Name = 0x8ea963 "render"}#12 0x0000000000423385 in Frame () at ../../../source/main.cpp:357 __profile = {<No data fields>} realTimeSinceLastFrame = 0.00576480245 need_render = 255 time = <optimized out> need_update = true#13 RunGameOrAtlas (argc=argc@entry=2, argv=argv@entry=0x7fffffffe038) at ../../../source/main.cpp:472 args = {m_Args = {<std::_Vector_base<std::pair<CStr8, CStr8>, std::allocator<std::pair<CStr8, CStr8> > >> = { _M_impl = {<std::allocator<std::pair<CStr8, CStr8> >> = {<__gnu_cxx::new_allocator<std::pair<CStr8, CStr8> >> = {<No data fields>}, <No data fields>}, _M_start = 0xcfc9c0, _M_finish = 0xcfc9d0, _M_end_of_storage = 0xcfc9d0}}, <No data fields>}, m_Arg0 = {path = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0xcfb5f8 L"/more/philipp/eigene_dateien/Arbeitsfläche/svn/0ad/binaries/system/pyrogenesis"}}, separator = 47 L'/'}} ran_atlas = <optimized out> res = <optimized out>#14 0x0000000000417427 in main (argc=2, argv=0x7fffffffe038) at ../../../source/main.cpp:514No locals.If you need more information let me know. 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Echelon9 Posted February 19, 2014 Report Share Posted February 19, 2014 Is this when hosting a server? It's just odd the crash is in CNetServerWorker::SetupUPnP(), a function which is currently thought to contain some form of a memory corruption error.See http://trac.wildfiregames.com/ticket/2338 Quote Link to comment Share on other sites More sharing options...
Beelzebub Posted February 19, 2014 Author Report Share Posted February 19, 2014 (edited) It happend when the host (not being me) starts a game via ip or lobby and also when i just start a normal singleplayer game. Edited February 19, 2014 by Beelzebub Quote Link to comment Share on other sites More sharing options...
RoekeloosNL Posted February 19, 2014 Report Share Posted February 19, 2014 There is a new driver 334,89 just so you know. yesterday released. Quote Link to comment Share on other sites More sharing options...
Beelzebub Posted February 19, 2014 Author Report Share Posted February 19, 2014 I have quite 0ad again (Personal reasons, game is great), do not expect an awnser. Quote Link to comment Share on other sites More sharing options...
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