buro9 Posted July 28, 2013 Report Share Posted July 28, 2013 Experienced with the Ubuntu repo version, also experienced with the Wildfire repo version.Error message:Cache: 500 (total: 196096) MiBTIMER| InitVfs: 341.944 usSound: AlcInit success, using PulseAudio Defaultdir_watch_inotify.cpp(210): Function call failed: return value was -1 (Function failed (no details available))Function call failed: return value was -1 (Function failed (no details available))Location: dir_watch_inotify.cpp:210 (dir_watch_Add)Call stack:(0x85ccda) /usr/games/pyrogenesis() [0x85ccda](0x816001) /usr/games/pyrogenesis() [0x816001](0x816cde) /usr/games/pyrogenesis() [0x816cde](0x8164d9) /usr/games/pyrogenesis() [0x8164d9](0x85ec64) /usr/games/pyrogenesis() [0x85ec64](0x87bb3d) /usr/games/pyrogenesis() [0x87bb3d](0x877120) /usr/games/pyrogenesis() [0x877120](0x82f548) /usr/games/pyrogenesis() [0x82f548](0x56b9a9) /usr/games/pyrogenesis() [0x56b9a9](0x5d4ad4) /usr/games/pyrogenesis() [0x5d4ad4](0x5c73de) /usr/games/pyrogenesis() [0x5c73de](0x41ea6e) /usr/games/pyrogenesis() [0x41ea6e](0x414317) /usr/games/pyrogenesis() [0x414317](0x7fbb994f076d) /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fbb994f076d](0x41da35) /usr/games/pyrogenesis() [0x41da35]errno = 0 (?)OS error = ?This occurs without ever launching the menu screen, as soon as the "0ad" command is entered. Quote Link to comment Share on other sites More sharing options...
Yves Posted July 28, 2013 Report Share Posted July 28, 2013 How do you start the game exactly? Do you use the launcher in Unity or do you run it from the terminal?I remember an issue with relative paths if you start it the wrong way (don't remember how exactly). Quote Link to comment Share on other sites More sharing options...
buro9 Posted July 28, 2013 Author Report Share Posted July 28, 2013 (edited) I normally use the launcher in Unity. But I tried the command line `0ad` as per the /usr/share/applications/0ad.desktop file with the same result.The game hadn't updated in a while, but the Linux kernel and Java both had on the last system update... which are the only updates that I guess could have affected it.The error screen I get looks like a raw GUI toolkit screen, it's not dressed in the Ubuntu windowing style if that helps at all (I doubt it). Edited July 28, 2013 by buro9 Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted July 29, 2013 Report Share Posted July 29, 2013 Can you install the 0ad-debug package to get debug symbols, then try again? That call stack doesn't tell us much yet. Quote Link to comment Share on other sites More sharing options...
buro9 Posted July 29, 2013 Author Report Share Posted July 29, 2013 0ad-dbg installed.Though... it now works. Game launched first time and then on subsequent occasions without issue.The output is:Cache: 500 (total: 196096) MiBTIMER| InitVfs: 326.695 usSound: AlcInit success, using PulseAudio DefaultTIMER| CONFIG_Init: 64.7512 msTIMER| InitScripting: 2.14487 msTIMER| RunHardwareDetection: 19.4294 msTIMER| write_sys_info: 16.5027 msTIMER| InitRenderer: 4.6841 msTIMER| ps_console: 1.33423 msTIMER| ps_lang_hotkeys: 567.257 usTIMER| common/setup.xml: 776.837 usTIMER| common/styles.xml: 52.42 usTIMER| common/sprite1.xml: 1.73274 msTIMER| common/init.xml: 1.46559 msTIMER| common/common_sprites.xml: 1.98637 msTIMER| common/common_styles.xml: 248.196 usTIMER| pregame/sprites.xml: 416.573 usTIMER| pregame/styles.xml: 46.723 usTIMER| pregame/mainmenu.xml: 5.21289 msTIMER| common/global.xml: 385.227 usUsing Xcursor to sys_cursor_create 32 x 32 cursorTIMER| common/setup.xml: 1.00695 msTIMER| common/styles.xml: 42.97 usTIMER| common/sprite1.xml: 2.63902 msTIMER| common/common_sprites.xml: 2.79679 msTIMER| common/common_styles.xml: 183.863 usTIMER| msgbox/msgbox.xml: 719.92 usTIMER| shutdown TexMan: 7.094 usTIMER| shutdown Renderer: 15.6559 msTIMER| shutdown SDL: 55.7464 msTIMER| shutdown UserReporter: 316.31 usTIMER| shutdown ScriptingHost: 994.49 usTIMER| shutdown ConfigDB: 0.233 usTIMER| resource modules: 527.57 msTIMER TOTALS (9 clients)----------------------------------------------------- tc_png_decode: 19.4409 Mc (8x) tc_pool_alloc: 1191.37 kc (123x) tc_dds_transform: 28.311 kc (10x) tc_transform: 62.556 kc (4x) tc_plain_transform: 23.001 kc (4x) tc_ShaderGLSLLink: 0 c (0x) tc_ShaderGLSLCompile: 0 c (0x) tc_ShaderValidation: 1141.47 kc (1x) xml_validation: 1053.83 kc (1x)-----------------------------------------------------TIMER| shutdown misc: 522.234 usRemoving 0ad-dbg does not make the original issue appear again.I'll consider it resolved... because it's no longer happening. But I'll also leave the 0ad-dbg symbols installed and should it occur again I'll re-open this conversation and will post whatever the output is at that time. Quote Link to comment Share on other sites More sharing options...
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